Eliot Lefebvre
- Senior Contributing Editor -
Having grown up with a passion for writing, playing video games, and getting paid for bad comedy, Eliot Lefebvre has found the perfect position as a contributing editor to Massively. He writes the column on City of Heroes (A Mild-Mannered Reporter), Final Fantasy XI and XIV (The Mog Log), and roleplaying (Storyboard). He is not a werewolf.
Eliot Lefebvre's Latest Posts
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EVE Mobile is coming according to Jon Lander
If you've ever been involved in a discussion about EVE Online, you've heard it referred to as a sequence of spreadsheets which occasionally let you fly a spaceship. Which certainly has some basis in truth. Certainly it's a game with many possible systems that could be ported to a mobile client, ...
It's a ship in a box in Star Trek Online
Just because you're playing a Romulan in Star Trek Online's first expansion doesn't mean every other Romulan is your friend. Empress Sela's Tal Shiar are a huge threat not just to the nascent Romulan Republic but to all sentient life throughout the galaxy, epitomized with their insectoid ships that ...
The Nexus Telegraph: Still moving in WildStar
The downside to writing about WildStar in this stage of the game's lifecycle is that because of the very nature of beta tests, I'm going to be spending a lot of time speculating instead of talking about certainties. Last week, I speculated. I was wrong on some points, as I found out when I got a ...
The Mog Log: Final Fantasy XIV beta phase 1 and 2 - FATEs and dungeons
Do you smell that on the wind, my friends? It smells like June is fast approaching, and more importantly it smells like soon we'll be able to welcome the third phase of testing with open arms. Which is good, since I am currently going through withdrawal. I wake up in cold sweats, try to change my ...
WRUP: Someone no longer likes us on Facebook edition
It finally happened. Like fools, we ignored the dire warnings of what would happen if we kept posting stuff about games you don't like or articles you didn't agree with. The worst has finally come to pass -- someone no longer likes our Facebook page. We've been in shock here at the office. I've ...
The Daily Grind: Are you still excited to try RIFT's free-to-play option?
If you'd missed it, RIFT recently announced that the game will go free-to-play on June 12th. Obviously, the hope is to bring in a variety of new players, but the circumstances surrounding the announcement can result in a bit of whiplash when deciding whether or not to count yourself among those ...
Storyboard: The way it was for three years
Roleplaying is the same as it ever was. People are still shoehorning in lore characters into backstories, someone is a sparkly magic vampire, and you can still turn a corner in a tavern to find two people with a decided lack of gear or public shame. (In Second Life, that corner is the one you turn ...
Betawatch: May 11 - 17, 2013
Early access for Marvel Heroes is just around the corner, if you consider 11 days to be a corner. It'll be a chance for everyone to get started on the process of hitting the level cap... or at least getting halfway there before grinding dailies. Your mileage may vary. DUST 514 finally ended its ...
TUG hopes to make guilds more meaningful by not having them
Guilds are pretty much ubiquitous in MMOs -- they serve as a way to bind players together into a group. But the team behind TUG thinks that all too often guilds come about mostly so you can have a name and a chat channel all to yourself. Which is why the latest design post about the game explains ...
A Mild-Mannered Reporter: How Champions Online could get its groove back
It's hard to be a fan of Champions Online right now. The game has not been in a good state for pretty much any of its life cycle, but as I've discussed previously, its woes have really come into focus lately. It's been a long time since the game really sat down and advanced any sort of story, and ...



