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Jef Reahard

- Managing Editor -

Jef is an author, pilot, and scruffy looking nerf-herder, not necessarily in that order.  When he's not writing for Massively or slipping the surly bonds of earth, he dreams of the perfect Cool Ranch Dorito.

MMO Burnout is his fault, and he's the creator of Massively's Stick and Rudder, Chaos Theory, The Firing Line, Some Assembly Required, Community Detective, Wings Over Atreia, and The Anvil of Crom.

He has also covered EverQuest II and Darkfall at length, and you'll occasionally find him atop Massively's Soapbox.

Jef Reahard's Latest Posts

Lost Continent: An ArcheAge community guide

Is it me, or has ArcheAge been a long time coming? I don't think it's me because it was three years and thousands of posts ago that Massively introduced ArcheAge to western gamers. Heck, it was six years ago that Jake Song and company started building XLGAMES' upcoming sandpark. And it's been ...

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The Daily Grind: Would you like appropriate movie tie-in content in your MMOs?

I don't know if SOE has any plans to capitalize on the wave of Superman hype sweeping the nerdosphere on account of Zack Snyder's upcoming Man of Steel film. The firm's DC Universe Online title features the big blue boy scout rather prominently, of course, and the timing seems right if there aren't ...

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Hartsman: 'The traditional AAA style of development and distribution' is broken

A few days ago we reported on RIFT's impending free-to-play conversion, followed by the news that Trion was undergoing a second set of apparently unrelated layoffs. Former Trion studio GM and CCO Scott Hartsman responded to the layoffs on Twitter, intimating that aspects of the gaming industry are ...

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Blizzard congratulates itself on Diablo III's anniversary

Diablo III is a year old, and Blizzard's celebratory anniversary gesture is one of those mile-long infographic things featuring selected statistics designed to make you ooh and ahh. Said statistics include 67.1 million characters created world-wide, 3.3 trillion monsters killed world-wide, and ...

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Massively's Dragon's Prophet first impressions

I don't have many fond memories from Runes of Magic. I didn't play it long, and the thing I recall most vividly is being forced to hunt around Runewaker's cash shop for an item that would let me talk in global chat. Fortunately, negative vibes like that didn't affect my recent hands-on with ...

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The Daily Grind: Do you think MMO gamemaking is fundamentally broken?

Buried in the brouhaha that is the latest round of Trion layoffs was the opinion of former RIFT producer Scott Hartsman. The MMO industry veteran offered his sympathies on Twitter and also offered to help affected former employees with job intros and the like. Hartsman also hinted at his views ...

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Cloud Imperium unveils Star Citizen hangar module

Cloud Imperium has taken the wraps off Star Citizen's hangar module, a standalone app that's scheduled to be released to early adopters later this summer. Pledgers will get a chance to walk through their hangars and ogle their pledge ships, as well as climb inside them and invite their friends over ...

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Gloria Victis pre-alpha screens show forest updates

Black Eye Games updated its Gloria Victis Facebook page over the weekend. The occasion was a pre-alpha feature push that saw plenty of new stuff make its way into the fledgling sandbox. "The forest is now filled with life," the post says, including boars, foxes, wolves, and plenty of raw ...

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Leaderboard: Which upcoming fantasy MMO are you looking forward to the most?

Since last week's Leaderboard went over so well, I figured, why not put up another semi-controversial poll in the hopes that fans of the choices I inadvertently leave off will pepper my inbox with hate mail? Snarkiness aside, I am curious to see the results of today's vote, which pits the big three ...

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Stick and Rudder: Why all the love for Roberts and Star Citizen?

I was talking with a gaming buddy recently who missed the whole space sim experience in the 1990s. He's a Star Wars fan and a real-life pilot pushing 40, so it surprised me to learn that he'd never heard of Wing Commander, Freespace, X-Wing, and the like. My jaw really hit the floor as our ...

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