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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Hall conquers Everest, talks DayZ's ownership and loss]]></title><link>http://massively.joystiq.com/2013/05/24/hall-conquers-everest-talks-dayzs-ownership-and-loss/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/24/hall-conquers-everest-talks-dayzs-ownership-and-loss/</guid><comments>http://massively.joystiq.com/2013/05/24/hall-conquers-everest-talks-dayzs-ownership-and-loss/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/24/hall-conquers-everest-talks-dayzs-ownership-and-loss/"><img alt="Dean Hall on top of Mt. Everest" data-src-height="317" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/blcgv5ucaaaoxf9.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/dean-hall">Dean Hall</a> has officially made it to the top of the world. The <a href="http://massively.joystiq.com/tag/dayz"><em>DayZ</em></a> creator watched the sun rise from the summit of Mt. Everest on May 21st, according to a tweet released <a href="http://www.gamasutra.com/view/news/193008/The_guy_who_created_DayZ_made_it_to_the_top_of_Mt_Everest.php">earlier today</a>.<br />
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Gamasutra recently asked Hall about his <em>Arma</em> zombie mod's <a href="http://www.gamasutra.com/view/feature/192941/dean_hall_discusses_dayzs_.php">phenomenal success</a>, and he pointed to the design's ability to trigger psychological responses to both ownership and loss. "I think the big thing was that it was this finely-crafted mix of permadeath -- which gave you a sense of value, because you could lose something -- and ownership," Hall explained. "Because it's persistent, it means that it's going to be there tomorrow. I think those two things mixed together meant that you had these really valuable stories that came from it."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/24/hall-conquers-everest-talks-dayzs-ownership-and-loss/">Hall conquers Everest, talks DayZ's ownership and loss</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 24 May 2013 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/24/hall-conquers-everest-talks-dayzs-ownership-and-loss/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20583446/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/24/hall-conquers-everest-talks-dayzs-ownership-and-loss/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="http://www.gamasutra.com/view/feature/192941/dean_hall_discusses_dayzs_.php" target="_blank">Gamasutra</a><!--//--></li></ul></p>]]></description><category>dayz</category><category>dean-hall</category><category>dean-hall-everest</category><category>dean-hall-interview</category><category>horror</category><category>interview</category><category>rocket</category><category>sandbox</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 24 May 2013 19:00:00 EST</pubDate></item><item><title><![CDATA[Lots of new content coming to SWTOR this summer]]></title><link>http://massively.joystiq.com/2013/05/24/lots-of-new-content-coming-to-swtor-this-summer/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/24/lots-of-new-content-coming-to-swtor-this-summer/</guid><comments>http://massively.joystiq.com/2013/05/24/lots-of-new-content-coming-to-swtor-this-summer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/dungeons/" rel="tag">Dungeons</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/24/lots-of-new-content-coming-to-swtor-this-summer/"><img alt="This happened in a SWTOR flashpoint" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/cadamimu.jpg" /></a></div>
<a href="http://massively.joystiq.com/category/star-wars-the-old-republic"><em>Star Wars: The Old Republic</em></a> senior producer <a href="http://massively.joystiq.com/tag/bruce-maclean">Bruce Maclean</a> has posted a summer development roadmap on <a href="http://massively.joystiq.com/tag/bioware">BioWare's</a> official game forums. The update outlines the 2.2 and 2.3 patches, with the former tentatively scheduled for June 11th and the latter penciled in for August 6th.<br />
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The first patch will feature additional guild XP bonuses based on membership numbers (up to a maximum 10% boost), the ability for crafters to make underworld gear, and Nightmare Mode for Terror From Beyond (along with new gear drops).<br />
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The second patch will feature "significant graphical upgrades," a new daily area, a new recurring event, and new flashpoints.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/24/lots-of-new-content-coming-to-swtor-this-summer/">Lots of new content coming to SWTOR this summer</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 24 May 2013 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/24/lots-of-new-content-coming-to-swtor-this-summer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20583398/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/24/lots-of-new-content-coming-to-swtor-this-summer/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="http://www.swtor.com/community/showthread.php?p=6349186#edit6349186" target="_blank">Announcement</a><!--//--></li><li>Via: <a href="http://www.darthhater.com/articles/feature/24392-swtor-summer-road-map" target="_blank">Darth Hater</a><!--//--></via></ul></p>]]></description><category>bioware</category><category>bruce-maclean</category><category>ea</category><category>electronic-arts</category><category>f2p</category><category>free-to-play</category><category>lucasarts</category><category>sci-fi</category><category>star-wars</category><category>star-wars-the-old-republic</category><category>swtor</category><category>swtor-2.2</category><category>swtor-2.3</category><category>swtor-new-flashpoints</category><category>the-old-republic</category><category>tor</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 24 May 2013 17:00:00 EST</pubDate></item><item><title><![CDATA[Champions' Forum Malvanum alert now live]]></title><link>http://massively.joystiq.com/2013/05/23/champions-forum-malvanun-alert-now-live/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/23/champions-forum-malvanun-alert-now-live/</guid><comments>http://massively.joystiq.com/2013/05/23/champions-forum-malvanun-alert-now-live/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/champions-online/" rel="tag">Champions Online</a>, <a href="http://massively.joystiq.com/category/dungeons/" rel="tag">Dungeons</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/23/champions-forum-malvanum-alert-now-live/"><img alt="Champions' Forum Malvanun alert now live" data-src-height="202" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/f955f2c047c388d54d33f4c5302696bf1369267021.jpg" style="margin:4px" /></a></div>
Have you ever wanted to battle for galactic glory on the moon? Now you can thanks to <a href="http://massively.joystiq.com/category/champions-online"><em>Champions Online's</em></a> Forum Malvanum alert. The new content just went live, and <a href="http://massively.joystiq.com/tag/cryptic">Cryptic</a> says that player heroes will need to "defeat some of the the most dangerous monsters and gladiators from around the universe" in order to become champions of the <a href="http://co.perfectworld.com/news/?p=895811">Lunar Games</a>.<br />
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"The Lunar Games include ten rounds of enemies, with some variation in each run," according to Cryptic's announcement post. "Heroes who complete the first five rounds are guaranteed a prize as worthy competitors. More rewards will be granted by Tateklys for defeating the time-limited sixth through tenth rounds, including a climactic final fight with Firewing himself, reigning champion of the Games. Rewards include costume pieces, resources and more."<br />
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[Thanks Matixzun!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/23/champions-forum-malvanun-alert-now-live/">Champions' Forum Malvanum alert now live</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 23 May 2013 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/23/champions-forum-malvanun-alert-now-live/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20582299/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/23/champions-forum-malvanun-alert-now-live/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="http://co.perfectworld.com/news/?p=895811" target="_blank">Announcement</a><!--//--></li></ul></p>]]></description><category>alert</category><category>champions</category><category>champions-alert</category><category>champions-online</category><category>champions-raid</category><category>champs</category><category>co</category><category>cryptic</category><category>cryptic-studios</category><category>f2p</category><category>firewing</category><category>forum-malvanum</category><category>free-to-play</category><category>lunar-games</category><category>perfect-world</category><category>perfect-world-entertainment</category><category>pve</category><category>pwe</category><category>superhero</category><category>superheroes</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 23 May 2013 20:30:00 EST</pubDate></item><item><title><![CDATA[BioWare responds to SWTOR Legacy system exploits and bans]]></title><link>http://massively.joystiq.com/2013/05/23/bioware-responds-to-swtor-legacy-system-exploits-and-bans/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/23/bioware-responds-to-swtor-legacy-system-exploits-and-bans/</guid><comments>http://massively.joystiq.com/2013/05/23/bioware-responds-to-swtor-legacy-system-exploits-and-bans/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/23/bioware-responds-to-swtor-legacy-system-exploits-and-bans/"><img alt="SWTOR - Innocent smuggler" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/itsnotmyfault.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/bioware">BioWare</a> has followed up on the recent Legacy system/crystal banning <a href="http://massively.joystiq.com/2013/05/23/bioware-actively-investigating-recent-bannings/">brouhaha</a> that resulted in the temporary banning of some players from <a href="http://massively.joystiq.com/category/star-wars-the-old-republic"><em>Star Wars: The Old Republic</em></a>. Community manager <a href="http://massively.joystiq.com/tag/eric-musco">Eric Musco</a> says that less than 150 people were incorrectly flagged, and if you're one of those folks you should have already received a message from customer service.<br />
<br />
"If you have not had your suspension reversed and you feel this was in error, please contact accountdisputes@swtor.com and they will be able to look into the issue further," Musco writes.<br />
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[Thanks Olorunsegun Adewumi!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/23/bioware-responds-to-swtor-legacy-system-exploits-and-bans/">BioWare responds to SWTOR Legacy system exploits and bans</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 23 May 2013 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/23/bioware-responds-to-swtor-legacy-system-exploits-and-bans/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20582358/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/23/bioware-responds-to-swtor-legacy-system-exploits-and-bans/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="http://www.swtor.com/community/showthread.php?p=6346136#edit6346136" target="_blank">SWTOR forums</a><!--//--></li></ul></p>]]></description><category>bioware</category><category>ea</category><category>electronic-arts</category><category>exploits</category><category>f2p</category><category>free-to-play</category><category>its-not-my-fault</category><category>legacy</category><category>lucasarts</category><category>sci-fi</category><category>star-wars</category><category>star-wars-the-old-republic</category><category>swtor</category><category>swtor-exploit</category><category>the-old-republic</category><category>tor</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 23 May 2013 20:00:00 EST</pubDate></item><item><title><![CDATA[Black Sheep Online gameplay detailed in new vids]]></title><link>http://massively.joystiq.com/2013/05/23/black-sheep-online-gameplay-detailed-in-new-vids/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/23/black-sheep-online-gameplay-detailed-in-new-vids/</guid><comments>http://massively.joystiq.com/2013/05/23/black-sheep-online-gameplay-detailed-in-new-vids/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/23/black-sheep-online-gameplay-detailed-in-new-vids/"><img alt="Black Sheep Online screenshot" data-src-height="281" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/bs2.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/neowiz">Neowiz</a> is probably best known to western MMO fans as the publisher behind <a href="http://massively.joystiq.com/tag/bless"><em>BLESS</em></a>, one of those gorgeous big-budget Korean imports that seems to land on our shores once or twice per year. The firm is working on another title called <a href="http://massively.joystiq.com/tag/black-sheep-online"><em>Black Sheep Online</em></a>, though, and if the gameplay vids and screenshots on display at <a href="http://steparu.com/previews/mmo-rpg-previews/1225-project-black-sheep-preview">Steparu.com</a> are any indication, the new title might be worth watching.<br />
<br />
The game allows for different limb-focused hit boxes (so targeting arms and legs is a viable strategy), and it also features destructible environments including breakable dungeon walls. Steparu reports that <em>Black Sheep</em> boasts action-style combat and some sort of grappling system. You can check out a gameplay video after the cut, then head to Steparu.com for the full report.<p><a href="http://massively.joystiq.com/2013/05/23/black-sheep-online-gameplay-detailed-in-new-vids/" rel="bookmark">Continue reading <em>Black Sheep Online gameplay detailed in new vids</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/23/black-sheep-online-gameplay-detailed-in-new-vids/">Black Sheep Online gameplay detailed in new vids</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 23 May 2013 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/23/black-sheep-online-gameplay-detailed-in-new-vids/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20581897/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/23/black-sheep-online-gameplay-detailed-in-new-vids/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="http://steparu.com/previews/mmo-rpg-previews/1225-project-black-sheep-preview" target="_blank">Steparu</a><!--//--></li></ul></p>]]></description><category>action</category><category>action-combat</category><category>black-sheep</category><category>black-sheep-online</category><category>destructible-environments</category><category>fantasy</category><category>hit-boxes</category><category>neowiz</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 23 May 2013 17:00:00 EST</pubDate></item><item><title><![CDATA[Lost Continent: An ArcheAge community guide]]></title><link>http://massively.joystiq.com/2013/05/23/lost-continent-an-archeage-community-guide/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/23/lost-continent-an-archeage-community-guide/</guid><comments>http://massively.joystiq.com/2013/05/23/lost-continent-an-archeage-community-guide/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/archeage/" rel="tag">ArcheAge</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/lost-continent/" rel="tag">Lost Continent</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/23/lost-continent-an-archeage-community-guide/"><img alt="Lost Continent - ArcheAge Adventures: Community guide" data-src-height="315" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/04/header-1366643846.jpg" /></a></div>
Is it me, or has <a href="http://www.archeage.com/en"><em>ArcheAge</em></a> been a long time coming? I don't think it's me because it was <a href="http://massively.joystiq.com/2010/07/12/archeage-closed-beta-announced/">three years</a> and thousands of posts ago that Massively introduced <a href="http://massively.joystiq.com/category/archeage"><em>ArcheAge</em></a> to western gamers. Heck, it was six years ago that <a href="http://massively.joystiq.com/tag/jake-song">Jake Song</a> and company started building <a href="http://massively.joystiq.com/tag/xl-games">XLGAMES</a>' upcoming sandpark.<br />
<br />
And it's been two years -- <em>two years!</em> -- since I first got my hands on the game's seemingly endless <a href="http://massively.joystiq.com/2011/05/31/massively-exclusive-the-sweet-and-sour-of-archeages-third-clos/">closed beta</a>. Now, though, I can see the light at the end of the tunnel. <a href="http://www.trionworlds.com">Trion</a> recently and famously <a href="http://massively.joystiq.com/2013/01/24/trion-to-publish-archeage-in-the-west/">signed on to publish <em>ArcheAge</em> in the West</a>, and despite the silence following the announcement, I'm still optimistic about a beta before the end of the year.<br />
<br />
Even if it that doesn't happen, we've still got plenty to talk about, which is why I'm taking the wraps off Massively's newest game-specific column. Join me after the cut for the traditional first-issue community roundup.<p><a href="http://massively.joystiq.com/2013/05/23/lost-continent-an-archeage-community-guide/" rel="bookmark">Continue reading <em>Lost Continent: An ArcheAge community guide</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/23/lost-continent-an-archeage-community-guide/">Lost Continent: An ArcheAge community guide</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 23 May 2013 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/23/lost-continent-an-archeage-community-guide/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20546831/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/23/lost-continent-an-archeage-community-guide/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>aa</category><category>arche-age</category><category>archeage</category><category>archeage-community-guide</category><category>archeage-fansite</category><category>archeage-fansites</category><category>archeage-guide</category><category>column</category><category>fantasy</category><category>featured</category><category>jake-song</category><category>korea</category><category>lost-continent</category><category>lost-continent-guides</category><category>pvp</category><category>sandbox</category><category>sandpark</category><category>trion</category><category>trion-worlds</category><category>xl-games</category><category>xlgames</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 23 May 2013 10:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Would you like appropriate movie tie-in content in your MMOs?]]></title><link>http://massively.joystiq.com/2013/05/23/the-daily-grind-would-you-like-appropriate-movie-tie-in-content/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/23/the-daily-grind-would-you-like-appropriate-movie-tie-in-content/</guid><comments>http://massively.joystiq.com/2013/05/23/the-daily-grind-would-you-like-appropriate-movie-tie-in-content/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/dc-universe-online/" rel="tag">DC Universe Online</a></p><a href="http://massively.joystiq.com/2013/05/23/the-daily-grind-would-you-like-appropriate-movie-tie-in-content/"><img alt="Superman arrested" data-src-height="284" data-src-width="225" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/558571large.jpg" style="float: left; padding-right: 10px;" /></a>I don't know if <a href="http://massively.joystiq.com/tag/soe">SOE</a> has any plans to capitalize on the wave of Superman hype sweeping the nerdosphere on account of Zack Snyder's upcoming Man of Steel film. The firm's <a href="http://massively.joystiq.com/category/dc-universe-online"><em>DC Universe Online</em></a> title features the big blue boy scout rather prominently, of course, and the timing seems right if there aren't a bunch of legal stumbling blocks.<br />
<br />
SOE has done movie tie-ins with an MMO before, way back in 2005 when its <a href="http://massively.joystiq.com/tag/rage-of-the-wookiees"><em>Rage of the Wookiees </em></a>expansion added a bunch of Episode III-themed content to <a href="http://massively.joystiq.com/tag/star-wars-galaxies"><em>Star Wars Galaxies</em></a>. Last summer, though, the firm didn't really acknowledge Christopher Nolan's final Batman film in <em>DCUO</em>, so it may not be in the cards for Supes either.<br />
<br />
Regardless of what actually happens, would you like to see appropriate movie tie-in content in certain MMOs? Or do you prefer to keep the properties separate?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/23/the-daily-grind-would-you-like-appropriate-movie-tie-in-content/">The Daily Grind: Would you like appropriate movie tie-in content in your MMOs?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 23 May 2013 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/23/the-daily-grind-would-you-like-appropriate-movie-tie-in-content/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20580243/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/23/the-daily-grind-would-you-like-appropriate-movie-tie-in-content/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>console</category><category>consoles</category><category>daily-grind</category><category>dc-universe</category><category>dc-universe-online</category><category>dcuo</category><category>f2p</category><category>free-to-play</category><category>man-of-steel</category><category>opinion</category><category>playstation-3</category><category>playstation3</category><category>ps3</category><category>soe</category><category>sony-online-entertainment</category><category>superhero</category><category>superheroes</category><category>superman</category><category>tdg</category><category>the-daily-grind</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 23 May 2013 08:00:00 EST</pubDate></item><item><title><![CDATA[Hartsman: 'The traditional AAA style of development and distribution' is broken]]></title><link>http://massively.joystiq.com/2013/05/22/hartsman-the-traditional-aaa-style-of-development-and-distribu/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/22/hartsman-the-traditional-aaa-style-of-development-and-distribu/</guid><comments>http://massively.joystiq.com/2013/05/22/hartsman-the-traditional-aaa-style-of-development-and-distribu/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/22/hartsman-the-traditional-aaa-style-of-development-and-distribu/"><img alt="Hartsman 'The traditional AAA style of development and distribution' is broken" data-src-height="388" data-src-width="615" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/scott-hartsman-615.jpg" style="width: 530px; height: 334px;" /></a></div>
A few days ago we reported on <a href="http://www.riftgame.com"><em>RIFT's</em></a> impending free-to-play conversion, followed by the news that <a href="http://www.trionworlds.com">Trion</a> was undergoing a second set of apparently unrelated layoffs. Former <a href="http://massively.joystiq.com/tag/trion">Trion</a> studio GM and CCO <a href="http://massively.joystiq.com/tag/scott-hartsman">Scott Hartsman</a> responded to the layoffs on Twitter, intimating that aspects of the gaming industry are "fundamentally broken."<br />
<br />
After we <a href="http://massively.joystiq.com/2013/05/21/the-daily-grind-do-you-think-mmo-gamemaking-is-fundamentally-br/">invited your thoughts</a> on that same subject in a Daily Grind earlier this week, we contacted Hartsman in the hopes of getting him to elaborate. Join us after the cut for the resulting interview.<p><a href="http://massively.joystiq.com/2013/05/22/hartsman-the-traditional-aaa-style-of-development-and-distribu/" rel="bookmark">Continue reading <em>Hartsman: 'The traditional AAA style of development and distribution' is broken</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/22/hartsman-the-traditional-aaa-style-of-development-and-distribu/">Hartsman: 'The traditional AAA style of development and distribution' is broken</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 22 May 2013 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/22/hartsman-the-traditional-aaa-style-of-development-and-distribu/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20580115/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/22/hartsman-the-traditional-aaa-style-of-development-and-distribu/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>aaa</category><category>broken</category><category>business-models</category><category>featured</category><category>gaming-industry-broken</category><category>hartsman-interview</category><category>industry</category><category>interview</category><category>interviews</category><category>rift</category><category>scott-hartsman</category><category>scott-hartsman-interview</category><category>trion</category><category>trion-worlds</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 22 May 2013 16:30:00 EST</pubDate></item><item><title><![CDATA[Blizzard congratulates itself on Diablo III's anniversary]]></title><link>http://massively.joystiq.com/2013/05/21/blizzard-congratulates-itself-on-diablo-iiis-anniversary/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/21/blizzard-congratulates-itself-on-diablo-iiis-anniversary/</guid><comments>http://massively.joystiq.com/2013/05/21/blizzard-congratulates-itself-on-diablo-iiis-anniversary/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/diablo-iii/" rel="tag">Diablo III</a>, <a href="http://massively.joystiq.com/category/anniversary/" rel="tag">Anniversaries</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/21/blizzard-congratulates-itself-on-diablo-iiis-anniversary/"><img alt="Blizzard pats itself on the back for one year of Diablo III" data-src-height="208" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/d3blahblah.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/diablo-iii"><em>Diablo III</em></a> is a year old, and <a href="http://massively.joystiq.com/tag/blizzard">Blizzard's</a> celebratory anniversary gesture is one of those mile-long infographic things featuring selected statistics designed to make you ooh and ahh.<br />
<br />
Said statistics include 67.1 million characters created world-wide, 3.3 trillion monsters killed world-wide, and 22.4 million characters that have killed <em>Diablo</em>. Interestingly, Blizzard left off the number of hours lost to launch server login issues, nor is there any mention of <em>D3's</em> much-maligned <a href="http://massively.joystiq.com/2013/05/21/the-soapbox-diablo-iiis-auction-house-ruined-the-game/">real-money auction house</a>. You can see the full graphic after the break.<p><a href="http://massively.joystiq.com/2013/05/21/blizzard-congratulates-itself-on-diablo-iiis-anniversary/" rel="bookmark">Continue reading <em>Blizzard congratulates itself on Diablo III's anniversary</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/21/blizzard-congratulates-itself-on-diablo-iiis-anniversary/">Blizzard congratulates itself on Diablo III's anniversary</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 21 May 2013 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/21/blizzard-congratulates-itself-on-diablo-iiis-anniversary/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20578914/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/21/blizzard-congratulates-itself-on-diablo-iiis-anniversary/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="http://www.pcgamer.com/2013/05/21/diablo-3-one-year-anniversary-infographic-unleashes-hellishly-huge-numbers/" target="_blank">PC Gamer</a><!--//--></li></ul></p>]]></description><category>action-rpg</category><category>battlenet</category><category>blizzard</category><category>blizzard-entertainment</category><category>cash-shop</category><category>d3</category><category>diablo</category><category>diablo-2</category><category>diablo-3</category><category>diablo-3-anniversary</category><category>diablo-3-infographic</category><category>diablo-ii</category><category>diablo-iii</category><category>fantasy</category><category>gothic-fantasy</category><category>multiplayer</category><category>online-multiplayer</category><category>roguelike</category><category>rpg</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 21 May 2013 20:00:00 EST</pubDate></item><item><title><![CDATA[Massively's Dragon's Prophet first impressions]]></title><link>http://massively.joystiq.com/2013/05/21/massivelys-dragons-prophet-first-impressions/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/21/massivelys-dragons-prophet-first-impressions/</guid><comments>http://massively.joystiq.com/2013/05/21/massivelys-dragons-prophet-first-impressions/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-On</a>, <a href="http://massively.joystiq.com/category/first-impressions/" rel="tag">First Impressions</a>, <a href="http://massively.joystiq.com/category/dragons-prophet/" rel="tag">Dragon's Prophet</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/21/massivelys-dragons-prophet-first-impressions/"><img alt="Massively's Dragon's Prophet first impressions" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/dragon-featurev6.jpg" /></a></div>
I don't have many fond memories from <a href="http://www.runesofmagic.com"><em>Runes of Magic</em></a>. I didn't play it long, and the thing I recall <a href="http://massively.joystiq.com/2011/01/18/community-detective-issue-17-runes-of-magic/">most vividly</a> is being forced to hunt around <a href="http://www.runewaker.com">Runewaker's</a> cash shop for an item that would let me talk in global chat.<br />
<br />
Fortunately, negative vibes like that didn't affect my recent hands-on with <a href="http://www.dragonsprophet.com"><em>Dragon's Prophet</em></a>'s beta, which, in case you're wondering, is <a href="http://massively.joystiq.com/tag/runewaker">Runewaker's</a> followup to <a href="http://massively.joystiq.com/category/runes-of-magic"><em>Runes of Magic</em></a>. Unfortunately, I don't think the new game in its present state is quite ready for prime time.<p><a href="http://massively.joystiq.com/2013/05/21/massivelys-dragons-prophet-first-impressions/" rel="bookmark">Continue reading <em>Massively's Dragon's Prophet first impressions</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/21/massivelys-dragons-prophet-first-impressions/">Massively's Dragon's Prophet first impressions</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 21 May 2013 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/21/massivelys-dragons-prophet-first-impressions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20574636/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/21/massivelys-dragons-prophet-first-impressions/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>action-combat</category><category>dragon</category><category>dragons</category><category>dragons-prophet</category><category>dragons-prophet-beta-impressions</category><category>dragons-prophet-first-impressions</category><category>dragons-prophet-review</category><category>featured</category><category>housing</category><category>infernum</category><category>infernum-productions</category><category>preview</category><category>previews</category><category>runewaker</category><category>runewaker-entertainment</category><category>soe</category><category>sony</category><category>sony-online-entertainment</category><category>sorcerer</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 21 May 2013 19:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Do you think MMO gamemaking is fundamentally broken?]]></title><link>http://massively.joystiq.com/2013/05/21/the-daily-grind-do-you-think-mmo-gamemaking-is-fundamentally-br/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/21/the-daily-grind-do-you-think-mmo-gamemaking-is-fundamentally-br/</guid><comments>http://massively.joystiq.com/2013/05/21/the-daily-grind-do-you-think-mmo-gamemaking-is-fundamentally-br/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/21/the-daily-grind-do-you-think-mmo-gamemaking-is-fundamentally-br/"><img alt="Scott Hartsman" data-src-height="292" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/scotthartsman.jpg" /></a></div>
Buried in the brouhaha that is the latest round of <a href="http://massively.joystiq.com/tag/trion">Trion</a> layoffs was the opinion of former <a href="http://massively.joystiq.com/category/rift"><em>RIFT</em></a> producer <a href="http://massively.joystiq.com/tag/scott-hartsman">Scott Hartsman</a>. The MMO industry veteran offered his sympathies on Twitter and also offered to help affected former employees with job intros and the like.<br />
<br />
Hartsman also hinted at his views on current industry trends, saying that "this model of gamemaking is so <a href="https://twitter.com/hartsman/status/335500877739749376">fundamentally broken</a>." Given the limitations of Twitter and fact that Hartsman didn't elaborate, it's hard to know exactly what he meant, though we can extrapolate based on his prior positions on F2P and the context surrounding the Trion situation.<br />
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What about you, Massively readers? Do you agree with Hartsman? Is this model of MMO gamemaking fundamentally broken?<br />
<br />
 <img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/21/the-daily-grind-do-you-think-mmo-gamemaking-is-fundamentally-br/">The Daily Grind: Do you think MMO gamemaking is fundamentally broken?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 21 May 2013 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/21/the-daily-grind-do-you-think-mmo-gamemaking-is-fundamentally-br/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20575171/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/21/the-daily-grind-do-you-think-mmo-gamemaking-is-fundamentally-br/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>business-models</category><category>daily-grind</category><category>f2p</category><category>free-to-play</category><category>opinion</category><category>scott-hartsman</category><category>tdg</category><category>the-daily-grind</category><category>unsustainable</category><category>whales</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 21 May 2013 08:00:00 EST</pubDate></item><item><title><![CDATA[Cloud Imperium unveils Star Citizen hangar module]]></title><link>http://massively.joystiq.com/2013/05/20/cloud-imperium-unveils-star-citizen-hangar-module/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/20/cloud-imperium-unveils-star-citizen-hangar-module/</guid><comments>http://massively.joystiq.com/2013/05/20/cloud-imperium-unveils-star-citizen-hangar-module/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/star-citizen/" rel="tag">Star Citizen</a>, <a href="http://massively.joystiq.com/category/buy-to-play/" rel="tag">Buy-to-Play</a></p><div style="text-align: center;"><img alt="Star Citizen - Hangar module with Hornet" data-src-height="282" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/hornethangar.jpg" /></div>
<a href="http://massively.joystiq.com/tag/cloud-imperium">Cloud Imperium</a> has taken the wraps off <a href="http://massively.joystiq.com/category/star-citizen"><em>Star Citizen's</em></a> hangar module, a standalone app that's scheduled to be released to early adopters later this summer. Pledgers will get a chance to walk through their hangars and ogle their pledge ships, as well as climb inside them and invite their friends over for a spaceship-themed soiree.<br />
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The hangar module is "about 50 percent fleshed out right now," according to the spiffy Cloud Imperium video tour that you can watch after the cut.<br />
<br />
[Thanks Eric!]<p><a href="http://massively.joystiq.com/2013/05/20/cloud-imperium-unveils-star-citizen-hangar-module/" rel="bookmark">Continue reading <em>Cloud Imperium unveils Star Citizen hangar module</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/20/cloud-imperium-unveils-star-citizen-hangar-module/">Cloud Imperium unveils Star Citizen hangar module</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 20 May 2013 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/20/cloud-imperium-unveils-star-citizen-hangar-module/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20577109/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/20/cloud-imperium-unveils-star-citizen-hangar-module/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="http://www.robertsspaceindustries.com/sneak-peek-hangar-module/" target="_blank">Hangar module</a><!--//--></li></ul></p>]]></description><category>chris-roberts</category><category>cloud-imperium</category><category>cloud-imperium-games</category><category>crowdfunding</category><category>cry-engine</category><category>cryengine</category><category>hangar</category><category>hangar-module</category><category>internet-spaceships</category><category>kickstarter</category><category>sandbox</category><category>sci-fi</category><category>spaceship</category><category>star-citizen</category><category>star-citizen-hangar</category><category>video</category><category>zomg-do-want</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 20 May 2013 20:00:00 EST</pubDate></item><item><title><![CDATA[Gloria Victis pre-alpha screens show forest updates]]></title><link>http://massively.joystiq.com/2013/05/20/gloria-victis-pre-alpha-screens-show-forest-updates/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/20/gloria-victis-pre-alpha-screens-show-forest-updates/</guid><comments>http://massively.joystiq.com/2013/05/20/gloria-victis-pre-alpha-screens-show-forest-updates/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/20/gloria-victis-pre-alpha-screens-show-forest-updates/"><img alt="Gloria Victis pre-alpha screens show forest updates" data-src-height="326" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/gv.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/black-eye-games">Black Eye Games</a> updated its <a href="http://massively.joystiq.com/tag/gloria-victis"><em>Gloria Victis</em></a> Facebook page over the weekend. The occasion was a pre-alpha <a href="https://www.facebook.com/media/set/?set=a.593095534048937.1073741836.352162408142252&amp;type=1">feature push</a> that saw plenty of new stuff make its way into the fledgling sandbox.<br />
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"The forest is now filled with life," the post says, including boars, foxes, wolves, and plenty of raw gatherables like bark, timber, hops, flax, and sunflowers. Black Eye has also enlarged the game world proper and added humanoid mobs. There are screens of all this stuff and more behind the links below. You'll also find some Massively-exclusive screens behind the break.<br />
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[Thanks to everyone who tipped us!]<p><a href="http://massively.joystiq.com/2013/05/20/gloria-victis-pre-alpha-screens-show-forest-updates/" rel="bookmark">Continue reading <em>Gloria Victis pre-alpha screens show forest updates</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/20/gloria-victis-pre-alpha-screens-show-forest-updates/">Gloria Victis pre-alpha screens show forest updates</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 20 May 2013 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/20/gloria-victis-pre-alpha-screens-show-forest-updates/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20576692/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/20/gloria-victis-pre-alpha-screens-show-forest-updates/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="https://www.facebook.com/media/set/?set=a.593095534048937.1073741836.352162408142252&amp;type=1" target="_blank">Update</a><!--//--></li></ul></p>]]></description><category>black-eye</category><category>black-eye-games</category><category>fantasy</category><category>gloria-victis</category><category>gloria-victis-alpha</category><category>pre-alpha</category><category>sandbox</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 20 May 2013 19:00:00 EST</pubDate></item><item><title><![CDATA[Leaderboard: Which upcoming fantasy MMO are you looking forward to the most?]]></title><link>http://massively.joystiq.com/2013/05/20/leaderboard-which-upcoming-fantasy-mmo-are-you-looking-forward/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/20/leaderboard-which-upcoming-fantasy-mmo-are-you-looking-forward/</guid><comments>http://massively.joystiq.com/2013/05/20/leaderboard-which-upcoming-fantasy-mmo-are-you-looking-forward/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/leaderboard/" rel="tag">Leaderboard</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/20/leaderboard-which-upcoming-fantasy-mmo-are-you-looking-forward/"><img alt="Leaderboard Which upcoming fantasy MMO are you looking forward to the most" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/final-fantasy-xiv-02-hd-wallpaper.jpg" style="margin:4px" /></a></div>
Since last week's Leaderboard <a href="http://massively.joystiq.com/2013/05/13/leaderboard-whos-your-favorite-mmo-music-composer/">went over so well</a>, I figured, why not put up another semi-controversial poll in the hopes that fans of the choices I inadvertently leave off will pepper my inbox with hate mail? Snarkiness aside, I am curious to see the results of today's vote, which pits the big three fantasy MMOs releasing over the next year against one another in a grueling duel to the death.<br />
<br />
The prize? The coveted title of Most Anticipated 2013/14 Fantasy MMO in the Massively Comments Section, which is going to be really hard to cram onto the trophy. In any case, vote for your favorite after the break.<br />
<br />
 <img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/vs.jpg" style="padding-right: 10px;" vspace="0" /><em>Ever wish that you could put to rest a long-standing MMO debate once and for all? Then welcome to the battle royal of Massively's <a href="http://massively.joystiq.com/category/Leaderboard/">Leaderboard</a>, where two sides enter the pit o' judgment -- and only one leaves. Vote to make your opinion known, and see whether your choice tops the Leaderboard!</em><p><a href="http://massively.joystiq.com/2013/05/20/leaderboard-which-upcoming-fantasy-mmo-are-you-looking-forward/" rel="bookmark">Continue reading <em>Leaderboard: Which upcoming fantasy MMO are you looking forward to the most?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/20/leaderboard-which-upcoming-fantasy-mmo-are-you-looking-forward/">Leaderboard: Which upcoming fantasy MMO are you looking forward to the most?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 20 May 2013 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/20/leaderboard-which-upcoming-fantasy-mmo-are-you-looking-forward/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20575277/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/20/leaderboard-which-upcoming-fantasy-mmo-are-you-looking-forward/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>battle-royal</category><category>leaderboard</category><category>most-anticipated-mmo</category><category>one-on-one</category><category>one-vs-one</category><category>opinion</category><category>poll</category><category>polls</category><category>versus</category><category>vote</category><category>votes</category><category>voting</category><category>vs</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 20 May 2013 16:00:00 EST</pubDate></item><item><title><![CDATA[Stick and Rudder: Why all the love for Roberts and Star Citizen?]]></title><link>http://massively.joystiq.com/2013/05/19/stick-and-rudder-why-all-the-love-for-roberts-and-star-citizen/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/19/stick-and-rudder-why-all-the-love-for-roberts-and-star-citizen/</guid><comments>http://massively.joystiq.com/2013/05/19/stick-and-rudder-why-all-the-love-for-roberts-and-star-citizen/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/roleplaying/" rel="tag">Roleplaying</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/crowdfunding/" rel="tag">Crowdfunding</a>, <a href="http://massively.joystiq.com/category/stick-and-rudder/" rel="tag">Stick and Rudder</a>, <a href="http://massively.joystiq.com/category/star-citizen/" rel="tag">Star Citizen</a>, <a href="http://massively.joystiq.com/category/buy-to-play/" rel="tag">Buy-to-Play</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/19/stick-and-rudder-why-all-the-love-for-roberts-and-star-citizen/"><img alt="Stick and Rudder - Why all the love for Roberts and Star Citizen?" data-src-height="265" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/srheader-1368455200.jpg" /></a></div>
I was talking with a gaming buddy recently who missed the whole space sim experience in the 1990s. He's a Star Wars fan and a real-life pilot pushing 40, so it surprised me to learn that he'd never heard of <em>Wing Commander</em>, <em>Freespace</em>, <em>X-Wing</em>, and the like. My jaw really hit the floor as our conversation turned to current games and I began to evangelize about <a href="http://www.robertsspaceindustries.com/star-citizen/"><em>Star Citizen</em></a> and <a href="http://massively.joystiq.com/tag/chris-roberts">Chris Roberts</a>.<br />
<br />
"Who's Chris Roberts?" he asked, with a straight face.<p><a href="http://massively.joystiq.com/2013/05/19/stick-and-rudder-why-all-the-love-for-roberts-and-star-citizen/" rel="bookmark">Continue reading <em>Stick and Rudder: Why all the love for Roberts and Star Citizen?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/19/stick-and-rudder-why-all-the-love-for-roberts-and-star-citizen/">Stick and Rudder: Why all the love for Roberts and Star Citizen?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 19 May 2013 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/19/stick-and-rudder-why-all-the-love-for-roberts-and-star-citizen/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20566133/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/19/stick-and-rudder-why-all-the-love-for-roberts-and-star-citizen/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>celebrity</category><category>chris-roberts</category><category>claw-marks</category><category>cloud-imperium</category><category>cloud-imperium-gaming</category><category>featured</category><category>hero-worship</category><category>immersion</category><category>lore</category><category>roberts-space-industries</category><category>roleplaying</category><category>rsi</category><category>sandbox</category><category>sci-fi</category><category>ship</category><category>space</category><category>space-sim</category><category>spacesim</category><category>star-citizen</category><category>star-citizen-lore</category><category>star-citizen-writers-guide</category><category>stick-and-rudder</category><category>tie-fighter</category><category>wing-commander</category><category>x-wing</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sun, 19 May 2013 14:00:00 EST</pubDate></item><item><title><![CDATA[Yes, that is a car in ArcheAge]]></title><link>http://massively.joystiq.com/2013/05/19/yes-that-is-a-car-in-archeage/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/19/yes-that-is-a-car-in-archeage/</guid><comments>http://massively.joystiq.com/2013/05/19/yes-that-is-a-car-in-archeage/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/archeage/" rel="tag">ArcheAge</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/19/yes-that-is-a-car-in-archeage/"><img alt="Yep, that's a car in ArcheAge" data-src-height="289" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/archeagecar.jpg" /></a></div>
This not-sure-if-serious moment is brought to you by <a href="http://massively.joystiq.com/tag/xl-games">XLGAMES</a>. The Korean MMO maker, presumably hard at work collaborating with <a href="http://massively.joystiq.com/tag/trion">Trion</a> to westernize its <a href="http://massively.joystiq.com/category/archeage"><em>ArcheAge</em></a> sandbox opus (right guys... guys?), has published what can only be termed a <a href="https://www.youtube.com/watch?feature=player_embedded&amp;v=wMyEOF51hLM#!">curious gameplay video</a> to its official YouTube channel.<br />
<br />
The clip features car racing and a number of spiffy looking hot rods, which normally wouldn't raise any eyebrows if they weren't located smack dab in the middle of a feudalized high fantasy world that, up until now, has featured sailing ships, horses, and low-tech gliders as its primary forms of transportation. It's hard to tell what's under the hood on these babies -- maybe it's some sort of steampunkish propulsion system -- but one thing's for sure: We can't make this stuff up.<br />
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Have yourself a look-see after the cut.<br />
<br />
[Thanks Dengar!]<p><a href="http://massively.joystiq.com/2013/05/19/yes-that-is-a-car-in-archeage/" rel="bookmark">Continue reading <em>Yes, that is a car in ArcheAge</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/19/yes-that-is-a-car-in-archeage/">Yes, that is a car in ArcheAge</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 19 May 2013 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/19/yes-that-is-a-car-in-archeage/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20574995/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/19/yes-that-is-a-car-in-archeage/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="https://www.youtube.com/watch?feature=player_embedded&amp;v=wMyEOF51hLM#!" target="_blank">YouTube</a><!--//--></li></ul></p>]]></description><category>aa</category><category>arche-age</category><category>archeage</category><category>archeage-car</category><category>archeage-cars</category><category>archeage-racing</category><category>fantasy</category><category>pvp</category><category>racing</category><category>sandbox</category><category>sandpark</category><category>wtf</category><category>xl-games</category><category>xlgames</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sun, 19 May 2013 09:00:00 EST</pubDate></item><item><title><![CDATA[TUG tech video shows off in-house engine]]></title><link>http://massively.joystiq.com/2013/05/18/tug-tech-video-shows-off-in-house-engine/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/18/tug-tech-video-shows-off-in-house-engine/</guid><comments>http://massively.joystiq.com/2013/05/18/tug-tech-video-shows-off-in-house-engine/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/crowdfunding/" rel="tag">Crowdfunding</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/18/tug-tech-video-shows-off-in-house-engine/"><img alt="TUG concept art" data-src-height="167" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/12a1a9ff8eb3b744ec226b6af96ee347large.jpg" /></a></div>
Recently <a href="http://massively.joystiq.com/tag/nerd-kingdom">Nerd Kingdom</a> promised more demonstrations of the tech behind its new <a href="http://massively.joystiq.com/tag/tug"><em>TUG</em></a> MMO hopeful. The company has made good with a new video that shows off the in-house engine, and lead programmer <a href="http://massively.joystiq.com/tag/brandon-nelson">Brandon Nelson</a> starts things off with an interesting tidbit about the game's contouring algorithm. "An algorithm like dual contouring gives us the ability to have the same quality of terrain that other games have, but not have to have them generated by level designers," Nelson explains.<br />
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There's quite a lot of additional info packed into the clip's six-minute running time, all of which you can see for yourself after the break. You can also learn more about <em>TUG</em> via the project's <a href="http://www.kickstarter.com/projects/nerdkingdom/tug-1">Kickstarter site</a>.<p><a href="http://massively.joystiq.com/2013/05/18/tug-tech-video-shows-off-in-house-engine/" rel="bookmark">Continue reading <em>TUG tech video shows off in-house engine</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/18/tug-tech-video-shows-off-in-house-engine/">TUG tech video shows off in-house engine</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 18 May 2013 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/18/tug-tech-video-shows-off-in-house-engine/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20574988/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/18/tug-tech-video-shows-off-in-house-engine/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="http://www.youtube.com/watch?feature=player_embedded&amp;v=ioQZR1KKotw" target="_blank">Tech video</a><!--//--></li></ul></p>]]></description><category>brandon-nelson</category><category>contouring-algorithm</category><category>crowdfunding</category><category>development</category><category>kickstarter</category><category>nerd-kingdom</category><category>open-world</category><category>open-world-sandbox</category><category>sandbox</category><category>tug</category><category>tug-video</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sat, 18 May 2013 21:30:00 EST</pubDate></item><item><title><![CDATA[Darkfall plans summer content update, suffers DDOS attack [Updated]]]></title><link>http://massively.joystiq.com/2013/05/18/aventurine-outlines-darkfalls-summer-content-update-plans/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/18/aventurine-outlines-darkfalls-summer-content-update-plans/</guid><comments>http://massively.joystiq.com/2013/05/18/aventurine-outlines-darkfalls-summer-content-update-plans/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/darkfall/" rel="tag">Darkfall</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/dungeons/" rel="tag">Dungeons</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/18/aventurine-outlines-darkfalls-summer-content-update-plans/"><img alt="This is a road in Darkfall" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/darkfallroad.jpg" /></a></div>
<a href="http://massively.joystiq.com/category/darkfall"><em>Darkfall's</em></a> long-awaited <em>Unholy Wars</em> makeover launched almost a month ago, and now <a href="http://massively.joystiq.com/tag/aventurine">Aventurine</a> is turning its eyes toward the future of its PvP-focused fantasy sandbox. AV's <a href="http://massively.joystiq.com/tag/tasos-flambouras">Tasos Flambouras</a> posted a schedule of planned content updates on the forums earlier this week that stretches all the way into July. Aside from the usual MMO bug fixes and tweaks, there are major additions like the Svartvann, Marthnyr, Hardruk, and Dulguna dungeons, new families of monsters, new ships, and sea fortresses. [Thanks Dengar!]<br />
<br />
[Update: Aventurine is reporting that its NA servers are suffering the effects of a DDoS attack. <a href="http://www.darkfallunholywars.info/blog/na-server-issues/">The official blog reads</a>, "In regard to the ping issues on the NA server the past couple of days, this was due to a DDoS attack during NA prime time. We have taken measures in cooperation with our hosting providers to filter this attack, and we're monitoring the situation. We'll keep you updated and we apologize for any inconvenience."]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/18/aventurine-outlines-darkfalls-summer-content-update-plans/">Darkfall plans summer content update, suffers DDOS attack [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 18 May 2013 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/18/aventurine-outlines-darkfalls-summer-content-update-plans/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20574989/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/18/aventurine-outlines-darkfalls-summer-content-update-plans/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a target="_blank" href="https://forums.darkfallonline.com/showthread.php?369139-Update-May-15th-Scheduled-Content-Updates">Darkfall forums</a><!--//--></li></ul></p>]]></description><category>agon</category><category>aventurine</category><category>darkfall</category><category>darkfall-dungeons</category><category>darkfall-unholy-wars</category><category>darkfall-updates</category><category>df</category><category>fantasy</category><category>open-pvp</category><category>pvp</category><category>sandbox</category><category>tasos-flambouras</category><category>unholy-wars</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sat, 18 May 2013 21:00:00 EST</pubDate></item><item><title><![CDATA[Wizardry Online prepping for 'major code update']]></title><link>http://massively.joystiq.com/2013/05/18/wizardry-online-prepping-for-major-code-update/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/18/wizardry-online-prepping-for-major-code-update/</guid><comments>http://massively.joystiq.com/2013/05/18/wizardry-online-prepping-for-major-code-update/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/wizardry-online/" rel="tag">Wizardry Online</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/18/wizardry-online-prepping-for-major-code-update/"><img alt="Wizardry Online prepping for 'major code update'" data-src-height="178" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/323.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/soe">SOE's</a> <a href="http://massively.joystiq.com/tag/wizardry-online"><em>Wizardry Online</em></a> website has updated with a post outlining an upcoming "<a href="https://www.wizardrythegame.com/news/advanced-forging-preview">major code update</a>." The patch will bring the western client "one step closer to all the advanced features of the Japanese version of <em>Wizardry Online</em>," the company says.<br />
<br />
Advanced forging and the game's socketing system take up most of the space in this particular blog entry, but there's also a mention of new skills for each class as well as a skill reset NPC.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/18/wizardry-online-prepping-for-major-code-update/">Wizardry Online prepping for 'major code update'</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 18 May 2013 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/18/wizardry-online-prepping-for-major-code-update/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20574990/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/18/wizardry-online-prepping-for-major-code-update/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="https://www.wizardrythegame.com/news/advanced-forging-preview" target="_blank">Announcement</a><!--//--></li></ul></p>]]></description><category>gamepot</category><category>hardcore</category><category>open-pvp</category><category>permadeath</category><category>pk</category><category>player-killing</category><category>pvp</category><category>sir-tech</category><category>soe</category><category>sony-online-entertainment</category><category>wizardry</category><category>wizardry-major-code-update</category><category>wizardry-online</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sat, 18 May 2013 20:30:00 EST</pubDate></item><item><title><![CDATA[Gaslight Joker spotlighted in new Infinite Crisis gameplay vid]]></title><link>http://massively.joystiq.com/2013/05/17/gaslight-joker-spotlighted-in-new-infinite-crisis-gameplay-vid/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/17/gaslight-joker-spotlighted-in-new-infinite-crisis-gameplay-vid/</guid><comments>http://massively.joystiq.com/2013/05/17/gaslight-joker-spotlighted-in-new-infinite-crisis-gameplay-vid/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/moba/" rel="tag">MOBA</a>, <a href="http://massively.joystiq.com/category/infinite-crisis/" rel="tag">Infinite Crisis</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/17/gaslight-joker-spotlighted-in-new-infinite-crisis-gameplay-vid/"><img alt="Infinite Crisis - Gaslight Joker art" data-src-height="290" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/gaslight-joker.jpg" /></a></div>
Looking for a beefy enforcer who can dominate close-range combat in <a href="http://massively.joystiq.com/tag/infinite-crisis"><em>Infinite Crisis</em></a>? Look no further than Gaslight Joker, the newest champion spotlighted in <a href="http://massively.joystiq.com/tag/turbine">Turbine's</a> ongoing DC-centric MOBA video reveals.<br />
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Turbine says its laughing butcher can throw hams at enemies with the Shower of Filth skill, sending them running in fear and debuffing them for good measure. The video touches on a number of other Gaslight Joker skills, too, both passive and active, and it shows off a good bit of <em>Infinite Crisis</em> gameplay footage in the process. See for yourself after the cut.<p><a href="http://massively.joystiq.com/2013/05/17/gaslight-joker-spotlighted-in-new-infinite-crisis-gameplay-vid/" rel="bookmark">Continue reading <em>Gaslight Joker spotlighted in new Infinite Crisis gameplay vid</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/17/gaslight-joker-spotlighted-in-new-infinite-crisis-gameplay-vid/">Gaslight Joker spotlighted in new Infinite Crisis gameplay vid</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 17 May 2013 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/17/gaslight-joker-spotlighted-in-new-infinite-crisis-gameplay-vid/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20574261/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/17/gaslight-joker-spotlighted-in-new-infinite-crisis-gameplay-vid/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="http://www.youtube.com/watch?v=WyUJziVAFHI&amp;feature=player_embedded" target="_blank">YouTube</a><!--//--></li></ul></p>]]></description><category>dc-moba</category><category>gaslight-joker</category><category>infinite-crisis</category><category>infinite-crisis-video</category><category>joker</category><category>moba</category><category>turbine</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 17 May 2013 19:00:00 EST</pubDate></item><item><title><![CDATA[Trion hit with another round of layoffs [Updated]]]></title><link>http://massively.joystiq.com/2013/05/17/trion-reportedly-undergoing-massive-layoffs/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/17/trion-reportedly-undergoing-massive-layoffs/</guid><comments>http://massively.joystiq.com/2013/05/17/trion-reportedly-undergoing-massive-layoffs/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/17/trion-reportedly-undergoing-massive-layoffs/"><img alt="Trion reportedly undergoing 'massive' layoffs" data-src-height="166" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/trionlogo.jpg" style="width: 530px; height: 166px;" /></a></div>
<s>IGN is reporting "massive" layoffs at <a href="http://massively.joystiq.com/tag/trion">Trion</a>. Though the website doesn't cite any sources, it suggests that "well over half the company has been let go," and it also says that those affected may include as much as 80% of the company. An undisclosed IGN source says that "employees are being escorted out of the building and that senior leaders from various Trion teams may not receive severance due to 'undelivered services.'"</s> [These claims have since been rebutted by a Trion Worlds representative, who told Massively directly that while there were indeed layoffs, the 80% number originally suggested by IGN was "grossly exaggerated." She further clarified that no one was escorted out of the building or denied severance as IGN's unnamed source alleged. Additionally, developers emphasized during today's official stream that the <em>RIFT</em> team is <a href="http://www.twitch.tv/trionworlds">not affected</a> by the layoffs.]<br />
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Trion recently announced a free-to-play offering for its <a href="http://massively.joystiq.com/category/rift"><em>RIFT</em></a> MMORPG. It also launched <a href="http://massively.joystiq.com/category/defiance"><em>Defiance</em></a> earlier this year and partnered with Korea's <a href="http://massively.joystiq.com/tag/xl-games">XLGAMES</a> to bring the company's <a href="http://massively.joystiq.com/category/archeage"><em>ArcheAge</em></a> sandbox MMO to western audiences.<br />
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Trion also provided the following official statement.
<blockquote class="bq-standard">To best position Trion in a rapidly changing industry, we have reorganized our teams and are expanding our free to play offering. With Defiance, we delivered a great game that more than one million gamers registered to play and continue to enjoy. As we progress from launch to ongoing development of the game, we are adjusting our staffing levels to deliver new content and improved features. RIFT, and our other titles in development, were unaffected by these changes. We are very much looking forward to the free to play release of RIFT and are excited by the other new titles currently in development.</blockquote>
[Thank you to everyone who helped us develop this story.]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/17/trion-reportedly-undergoing-massive-layoffs/">Trion hit with another round of layoffs [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 17 May 2013 17:02:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/17/trion-reportedly-undergoing-massive-layoffs/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20574375/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/17/trion-reportedly-undergoing-massive-layoffs/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="http://www.ign.com/articles/2013/05/17/trion-hit-by-massive-layoffs" target="_blank">IGN</a><!--//--></li></ul></p>]]></description><category>breaking</category><category>layoffs</category><category>trion</category><category>trion-layoffs</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 17 May 2013 17:02:00 EST</pubDate></item><item><title><![CDATA[SWTOR's Gree event returns May 21]]></title><link>http://massively.joystiq.com/2013/05/17/swtors-gree-event-returns-may-21/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/17/swtors-gree-event-returns-may-21/</guid><comments>http://massively.joystiq.com/2013/05/17/swtors-gree-event-returns-may-21/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events (In-Game)</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/17/swtors-gree-event-returns-may-21/"><img alt="You can have this Gree mount after a lot of grinding" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/greerewards01854x480.jpg" /></a></div>
The Gree starship Grey Secant is returning to <a href="http://massively.joystiq.com/category/star-wars-the-old-republic"><em>Star Wars: The Old Republic's</em></a> planet Ilum. <a href="http://massively.joystiq.com/tag/bioware">BioWare's</a> website has updated with <a href="http://www.swtor.com/info/news/news-article/20130517">all the details</a> on the event's return engagement, which starts May 21st and runs through the 28th.<br />
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Players can earn reputation, rare armor, vehicles, and pets, and BioWare says that "this is a great time for players at level 45-plus to jump into the event before the event returns at level 55 in the future." More info is available via the <a href="http://www.swtor.com/blog/game-update-1.7-developer-blog-relics-gree-event">Relics of the Gree</a> event blog.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/17/swtors-gree-event-returns-may-21/">SWTOR's Gree event returns May 21</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 17 May 2013 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/17/swtors-gree-event-returns-may-21/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20574279/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/17/swtors-gree-event-returns-may-21/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="http://www.swtor.com/info/news/news-article/20130517" target="_blank">Announcement</a><!--//--></li></ul></p>]]></description><category>bioware</category><category>ea</category><category>electronic-arts</category><category>f2p</category><category>free-to-play</category><category>gree</category><category>gree-event</category><category>lucasarts</category><category>relics-of-the-gree</category><category>sci-fi</category><category>star-wars</category><category>star-wars-the-old-republic</category><category>swtor</category><category>swtor-event</category><category>the-old-republic</category><category>tor</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 17 May 2013 16:30:00 EST</pubDate></item><item><title><![CDATA[Defiance PC client half off through Sunday for some users [Updated]]]></title><link>http://massively.joystiq.com/2013/05/17/defiance-pc-client-half-off-through-sunday/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/17/defiance-pc-client-half-off-through-sunday/</guid><comments>http://massively.joystiq.com/2013/05/17/defiance-pc-client-half-off-through-sunday/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/defiance/" rel="tag">Defiance</a>, <a href="http://massively.joystiq.com/category/buy-to-play/" rel="tag">Buy-to-Play</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/17/defiance-pc-client-half-off-through-sunday/"><img alt="Defiance concept art" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/conceptartimg3960x540.jpg" /></a></div>
Were you waiting for <a href="http://massively.joystiq.com/tag/trion">Trion</a> to drop <a href="http://massively.joystiq.com/category/defiance"><em>Defiance's</em></a> $59.99 launch price point before taking a look? That day has arrived, as the B2P shooter MMO is <a href="http://view.email.triongames.com/?j=fefd1579776204&amp;m=fe9513707560027d7c&amp;ls=fe58167970660d7f7613&amp;l=ff5d117672&amp;s=fe8b1c737d64037973&amp;jb=ff971775&amp;ju=feb912747c610d78&amp;r=0">now available</a> for $29.99 for some users. The promotion runs through Sunday, May 19th, and it applies to the PC version of the sci-fi title.<br />
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 <em>Defiance</em> is also available on the Xbox 360 and the PlayStation 3, but as of press time the <a href="http://www.defiance.com/en/buy-now/xbox-360/">console versions</a> still feature launch-day pricing. You can learn more about the PC version via our launch week <a href="http://massively.joystiq.com/tag/defiance-launch-diary">diary series</a> and our <a href="http://www.twitch.tv/massivelytv/b/381035257">livestream channel</a>.<br />
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[Thanks fueldbygin!]<br />
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[Updated: We have clarified that the promotion is available only for those whose accounts have been flagged for it by Trion. A <a href="http://store.steampowered.com/app/224600/">second sale on Steam</a> should help those who aren't eligible for this sale.]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/17/defiance-pc-client-half-off-through-sunday/">Defiance PC client half off through Sunday for some users [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 17 May 2013 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/17/defiance-pc-client-half-off-through-sunday/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20574259/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/17/defiance-pc-client-half-off-through-sunday/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a target="_blank" href="http://view.email.triongames.com/?j=fefd1579776204&amp;m=fe9513707560027d7c&amp;ls=fe58167970660d7f7613&amp;l=ff5d117672&amp;s=fe8b1c737d64037973&amp;jb=ff971775&amp;ju=feb912747c610d78&amp;r=0">Promo</a><!--//--></li></ul></p>]]></description><category>ark</category><category>ark-hunter</category><category>arkfall</category><category>defiance</category><category>defiance-half-off</category><category>defiance-pc</category><category>mmo-shooter</category><category>pvp</category><category>sci-fi</category><category>shooter</category><category>syfy</category><category>third-person-shooter</category><category>tps</category><category>transmedia-synergy</category><category>trion</category><category>trion-worlds</category><category>tv</category><category>xbox</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 17 May 2013 16:00:00 EST</pubDate></item><item><title><![CDATA[Prosecutors laugh last, Lulzsec hackers sentenced]]></title><link>http://massively.joystiq.com/2013/05/16/prosecutors-laugh-last-lulzsec-hackers-sentenced/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/16/prosecutors-laugh-last-lulzsec-hackers-sentenced/</guid><comments>http://massively.joystiq.com/2013/05/16/prosecutors-laugh-last-lulzsec-hackers-sentenced/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/16/prosecutors-laugh-last-lulzsec-hackers-sentenced/"><img alt="Jail cell" data-src-height="314" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/alookatthelifeofprison.jpg" /></a></div>
The <a href="http://massively.joystiq.com/tag/lulzsec">Lulzsec</a> hackers responsible for a string of 2011 cyber attacks that targeted game companies including <a href="http://massively.joystiq.com/tag/sony">Sony</a>, <a href="http://massively.joystiq.com/tag/nintendo">Nintendo</a>, <a href="http://massively.joystiq.com/tag/epic-games">Epic</a>, <a href="http://massively.joystiq.com/tag/bethesda">Bethesda</a>, and <a href="http://massively.joystiq.com/tag/mojang">Mojang</a> have been sentenced to jail time.<br />
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<a href="http://www.gamespot.com/news/uk-lulzsec-hackers-get-jail-time-6408469">Gamespot</a> reports that Ryan Cleary, Jake Davis, Mustafa al-Bassam, and Ryan Ackroyd pled guilty last month. The <a href="http://www.bbc.co.uk/news/technology-22552753">BBC says</a> that the men could also face extradition to the United States due to various indictments. Lulzsec targeted a number of high profile corporations during the summer of 2011. The attacks resulted in <a href="http://massively.joystiq.com/tag/soe">Sony Online Entertainment</a> MMOs and Sony's PlayStation Network going offline for <a href="http://massively.joystiq.com/tag/soe-hack">several weeks</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/16/prosecutors-laugh-last-lulzsec-hackers-sentenced/">Prosecutors laugh last, Lulzsec hackers sentenced</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 16 May 2013 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/16/prosecutors-laugh-last-lulzsec-hackers-sentenced/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20572630/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/16/prosecutors-laugh-last-lulzsec-hackers-sentenced/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="http://www.gamespot.com/news/uk-lulzsec-hackers-get-jail-time-6408469" target="_blank">Gamespot</a><!--//--></li></ul></p>]]></description><category>cyber-attacks</category><category>hacking</category><category>hacks</category><category>haha</category><category>lulz</category><category>lulzsec</category><category>security</category><category>soe-hack</category><category>soe-hacking</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 16 May 2013 17:00:00 EST</pubDate></item><item><title><![CDATA[ArcheAge Chinese beta trailer impresses]]></title><link>http://massively.joystiq.com/2013/05/16/archeage-chinese-beta-trailer-impresses/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/16/archeage-chinese-beta-trailer-impresses/</guid><comments>http://massively.joystiq.com/2013/05/16/archeage-chinese-beta-trailer-impresses/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/archeage/" rel="tag">ArcheAge</a></p><div style="text-align: center;"><img alt="ArcheAge hang-gliders are badass" data-src-height="224" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/archeagechinesebeta.jpg" /></div>
How's your Chinese? Mine's not very good either, but I imagine that the narrator for the new <a href="http://massively.joystiq.com/category/archeage"><em>ArcheAge</em></a> trailer is just saying the Mandarin word for <em>badass</em> over and over again for the duration of the clip's two-minute-and-29-second running time.<br />
<br />
That's because everything in the clip is indeed badass, from the location fly-throughs to the mounts to the boat construction to the combat. The trailer is being released to build excitement for <em>ArcheAge's</em> Chinese beta phase, which is less than a week away. I'd say it's doing a pretty fine job of it, wouldn't you agree? Click past the cut to have a look.<p><a href="http://massively.joystiq.com/2013/05/16/archeage-chinese-beta-trailer-impresses/" rel="bookmark">Continue reading <em>ArcheAge Chinese beta trailer impresses</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/16/archeage-chinese-beta-trailer-impresses/">ArcheAge Chinese beta trailer impresses</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 16 May 2013 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/16/archeage-chinese-beta-trailer-impresses/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20572670/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/16/archeage-chinese-beta-trailer-impresses/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="http://www.mmoculture.com/2013/05/archeage-new-trailer-as-countdown-to-debut-test-begins/" target="_blank">MMO Culture</a><!--//--></li></ul></p>]]></description><category>aa</category><category>arche-age</category><category>archeage</category><category>archeage-beta-trailer</category><category>archeage-chinese-beta-trailer</category><category>archeage-trailer</category><category>badass</category><category>fantasy</category><category>pvp</category><category>sandbox</category><category>sandpark</category><category>trailer</category><category>video</category><category>xl-games</category><category>xlgames</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 16 May 2013 16:30:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Which MOBA do you recommend for newbs?]]></title><link>http://massively.joystiq.com/2013/05/16/the-daily-grind-which-moba-do-you-recommend-for-newbs/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/16/the-daily-grind-which-moba-do-you-recommend-for-newbs/</guid><comments>http://massively.joystiq.com/2013/05/16/the-daily-grind-which-moba-do-you-recommend-for-newbs/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/moba/" rel="tag">MOBA</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/16/the-daily-grind-which-moba-do-you-recommend-for-newbs/"><img alt="SMITE - Isis" data-src-height="291" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/smiteisis.jpg" /></a></div>
Thus far I've sat out the whole MOBA craze. I don't have a good reason, really, other than all of the rest of the games on my plate coupled with a lack of time to play them. Lately I'm getting more and more intrigued, though, and I've been nosing around websites and forum communities to see which title might make a good starting point.<br />
<br />
 <a href="http://massively.joystiq.com/tag/smite"><em>SMITE</em></a> looks promising, and I'm a big fan of <a href="http://massively.joystiq.com/tag/hi-rez">Hi-Rez</a> thanks mostly to all the fun I had in <a href="http://massively.joystiq.com/category/global-agenda"><em>Global Agenda</em></a>. <a href="http://massively.joystiq.com/tag/infinite-crisis"><em>Infinite Crisis</em></a> looks cool, too, though admittedly that's because I'm an incurable fan of the IP. And of course there's <a href="http://massively.joystiq.com/category/league-of-legends"><em>League of Legends</em></a>, <a href="http://massively.joystiq.com/tag/heroes-of-newerth"><em>HoN</em></a>, and the other big dogs. What say you, Massively MOBA players? Do you recommend a particular MOBA for newbs?<br />
<br />
 <img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/16/the-daily-grind-which-moba-do-you-recommend-for-newbs/">The Daily Grind: Which MOBA do you recommend for newbs?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 16 May 2013 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/16/the-daily-grind-which-moba-do-you-recommend-for-newbs/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20570980/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/16/the-daily-grind-which-moba-do-you-recommend-for-newbs/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>daily-grind</category><category>moba</category><category>moba-newb</category><category>mobas</category><category>opinion</category><category>tdg</category><category>the-daily-grind</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 16 May 2013 08:00:00 EST</pubDate></item><item><title><![CDATA[Vivendi still trying to sell Activision-Blizzard]]></title><link>http://massively.joystiq.com/2013/05/15/vivendi-still-trying-to-sell-activision-blizzard/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/15/vivendi-still-trying-to-sell-activision-blizzard/</guid><comments>http://massively.joystiq.com/2013/05/15/vivendi-still-trying-to-sell-activision-blizzard/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/15/vivendi-still-trying-to-sell-activision-blizzard/"><img alt="Acti-Blizz logo" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/activisionblizzardlogo-1-.jpg" /></a></div>
French telecom company <a href="http://massively.joystiq.com/tag/vivendi">Vivendi</a> is still looking to sell off gaming giant <a href="http://massively.joystiq.com/tag/activision-blizzard">Activision-Blizzard</a>, according to the <a href="http://online.wsj.com/article/SB10001424127887324216004578483262137769252.html">Wall Street Journal</a>. Vivendi announced its quarterly results yesterday and also said that Acti-Blizz's board of directors is still weighing multiple sale options for a company that's been up for grabs since the summer of 2012.<br />
<br />
 <a href="http://www.gamesindustry.biz/articles/2013-05-15-vivendi-still-looking-to-unload-activision-blizzard">GamesIndustry.biz</a> reports that Activision-Blizzard was worth more than $8 billion when it was put on the open market.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/15/vivendi-still-trying-to-sell-activision-blizzard/">Vivendi still trying to sell Activision-Blizzard</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 15 May 2013 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/15/vivendi-still-trying-to-sell-activision-blizzard/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20570840/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/15/vivendi-still-trying-to-sell-activision-blizzard/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="http://online.wsj.com/article/SB10001424127887324216004578483262137769252.html" target="_blank">Wall Street Journal</a><!--//--></li><li>Via: <a href="http://www.gamesindustry.biz/articles/2013-05-15-vivendi-still-looking-to-unload-activision-blizzard" target="_blank">GamesIndustry.biz</a><!--//--></via></ul></p>]]></description><category>activision</category><category>Activision-Blizzard</category><category>activision-blizzard-for-sale</category><category>blizzard</category><category>business</category><category>game-industry</category><category>mmo-industry</category><category>vivendi</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 15 May 2013 19:00:00 EST</pubDate></item><item><title><![CDATA[Catch ArenaNet's Spring Break tour of Southsun Cove replay on Twitch]]></title><link>http://massively.joystiq.com/2013/05/15/catch-arenanets-spring-break-tour-of-southsun-cove-replay-on-tw/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/15/catch-arenanets-spring-break-tour-of-southsun-cove-replay-on-tw/</guid><comments>http://massively.joystiq.com/2013/05/15/catch-arenanets-spring-break-tour-of-southsun-cove-replay-on-tw/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events (In-Game)</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a>, <a href="http://massively.joystiq.com/category/buy-to-play/" rel="tag">Buy-to-Play</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/15/catch-arenanets-spring-break-tour-of-southsun-cove-replay-on-tw/"><img alt="Catch ArenaNet's Spring Break tour of Southsun Cove replay on Twitch" data-src-height="294" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/southsuncovestream-1368655160.jpg" /></a></div>
Did you miss <a href="http://massively.joystiq.com/tag/arenanet">ArenaNet's</a> Southsun Cove developer livestream? Do you have a spare 27 minutes and 31 seconds? If you answered yes to both of those questions, you can head to the <a href="http://massively.joystiq.com/category/guild-wars-2"><em>Guild Wars 2</em></a> Twitch page and watch the replay. Even if you didn't answer yes to both of those questions, you can still watch the replay, and yes, I am attempting to fill out what is otherwise an extremely cut-and-dried news post.<br />
<br />
Let's see, what else? ANet's <a href="http://massively.joystiq.com/tag/scott-mcgough">Scott McGough</a> and <a href="http://massively.joystiq.com/tag/leah-rivera">Leah Rivera</a> are the developers on record, and there's plenty of gameplay footage and commentary packed into the half-hour block.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/15/catch-arenanets-spring-break-tour-of-southsun-cove-replay-on-tw/">Catch ArenaNet's Spring Break tour of Southsun Cove replay on Twitch</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 15 May 2013 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/15/catch-arenanets-spring-break-tour-of-southsun-cove-replay-on-tw/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20571049/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/15/catch-arenanets-spring-break-tour-of-southsun-cove-replay-on-tw/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="http://www.twitch.tv/guildwars2/c/2288303" target="_blank">Twitch</a><!--//--></li></ul></p>]]></description><category>anet</category><category>arenanet</category><category>buy-to-play</category><category>fantasy</category><category>guild-wars-2</category><category>gw2</category><category>leah-rivera</category><category>ncsoft</category><category>scott-mcgough</category><category>southsun</category><category>southsun-cove</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 15 May 2013 18:30:00 EST</pubDate></item><item><title><![CDATA[A Mystical Land changes name to Villagers &amp; Heroes, adds content]]></title><link>http://massively.joystiq.com/2013/05/15/a-mystical-land-changes-name-to-villagers-and-heroes-adds-content/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/15/a-mystical-land-changes-name-to-villagers-and-heroes-adds-content/</guid><comments>http://massively.joystiq.com/2013/05/15/a-mystical-land-changes-name-to-villagers-and-heroes-adds-content/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/player-generated-content/" rel="tag">Player-Generated Content</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/15/a-mystical-land-changes-name-to-villagers-and-heroes-adds-content/"><img alt="Villagers &amp; Heroes" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/steamworkshopwebuploadpreviewfile143799783preview.jpg" /></a></div>
Remember <a href="http://massively.joystiq.com/tag/a-mystical-land"><em>A Mystical Land</em></a>? Well, forget about it, at least under that name. <a href="http://massively.joystiq.com/tag/mad-otter">Mad Otter</a> and <a href="http://massively.joystiq.com/tag/neonga">Neonga</a> have sent out a press release announcing that the title is now called <a href="http://massively.joystiq.com/tag/villagers-and-heroes"><em>Villagers &amp; Heroes</em></a> in an effort to "better match the content and focus of the game."<br />
<br />
The name change isn't the only change, either, as gameplay has been upgraded by the addition of player-created custom gear, new realms to explore, and new epic bosses.<br />
<br />
Animal ranching is a thing now, too, so you can raise sheep, chicken, and pigs alongside those crops in your backyard. Additional improvements are planned for future updates, and <em>Villagers &amp; Heroes</em> is also seeking your approval on <a href="http://steamcommunity.com/sharedfiles/filedetails/?id=143799783">Steam's Greenlight</a> service.<br />
<br />
[Source: Neonga press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/15/a-mystical-land-changes-name-to-villagers-and-heroes-adds-content/">A Mystical Land changes name to Villagers &amp; Heroes, adds content</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 15 May 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/15/a-mystical-land-changes-name-to-villagers-and-heroes-adds-content/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20570553/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/15/a-mystical-land-changes-name-to-villagers-and-heroes-adds-content/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>a-mystical-land</category><category>animal-ranching</category><category>f2p</category><category>fantasy</category><category>farming</category><category>free-to-play</category><category>mad-otter</category><category>neonga</category><category>player-generated-content</category><category>pve</category><category>steam-greenlight</category><category>user-generated-content</category><category>villagers-and-heroes</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 15 May 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[STO's Legacy of Romulus expansion adding Nimbus adventure zone]]></title><link>http://massively.joystiq.com/2013/05/15/stos-legacy-of-romulus-expansion-adding-nimbus-adventure-zone/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/15/stos-legacy-of-romulus-expansion-adding-nimbus-adventure-zone/</guid><comments>http://massively.joystiq.com/2013/05/15/stos-legacy-of-romulus-expansion-adding-nimbus-adventure-zone/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/15/stos-legacy-of-romulus-expansion-adding-nimbus-adventure-zone/"><img alt="Star Trek Online - Paradise City" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/6adb290446dd2f23d675080f12c3bd061368647799.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/cryptic">Cryptic</a> is pumping out the <a href="http://massively.joystiq.com/category/star-trek-online"><em>Star Trek Online</em></a> dev blogs as the game's <a href="http://massively.joystiq.com/tag/legacy-of-romulus"><em>Legacy of Romulus</em></a> expansion draws near. The latest comes to us from content designer Sean "<a href="http://massively.joystiq.com/tag/sean-mccann">Commander Ander</a>" McCann, and it's all about the Nimbus adventure zone.<br />
<br />
Nimbus is a crime-ridden locale currently lorded over by the Orion Syndicate. The new episode series Wasteland takes gamers all over the planet, from the run-down fugitive haven of Paradise City to a destroyed ship that doubles as an Orion stronghold to a Gorn-filled canyon that houses some sort of mysterious project.<br />
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Nimbus also boasts dailies, open missions, and accolade rewards for said missions and for exploration. More details are yours at the official <em>STO</em> website.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/15/stos-legacy-of-romulus-expansion-adding-nimbus-adventure-zone/">STO's Legacy of Romulus expansion adding Nimbus adventure zone</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 15 May 2013 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/15/stos-legacy-of-romulus-expansion-adding-nimbus-adventure-zone/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20570817/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/15/stos-legacy-of-romulus-expansion-adding-nimbus-adventure-zone/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="http://sto.perfectworld.com/blog/?p=890121" target="_blank">Nimbus blog</a><!--//--></li></ul></p>]]></description><category>cryptic</category><category>cryptic-studios</category><category>f2p</category><category>free-to-play</category><category>legacy-of-romulus</category><category>nimbus</category><category>perfect-world</category><category>perfect-world-entertainment</category><category>pwe</category><category>sci-fi</category><category>sean-mccann</category><category>star-trek</category><category>star-trek-mmo</category><category>star-trek-online</category><category>sto</category><category>sto-expansion</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 15 May 2013 17:30:00 EST</pubDate></item><item><title><![CDATA[Hi-Rez reveals SMITE's Isis, the Goddess of Magic]]></title><link>http://massively.joystiq.com/2013/05/15/hi-rez-reveals-smites-isis-the-goddess-of-magic/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/15/hi-rez-reveals-smites-isis-the-goddess-of-magic/</guid><comments>http://massively.joystiq.com/2013/05/15/hi-rez-reveals-smites-isis-the-goddess-of-magic/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/moba/" rel="tag">MOBA</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/15/hi-rez-reveals-smites-isis-the-goddess-of-magic/"><img alt="HiRez reveals SMITE's Isis, the Goddess of Magic" data-src-height="299" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/blognewgodisis.jpg" /></a></div>
Ready for the latest <a href="http://massively.joystiq.com/category/smite"><em>SMITE</em></a> character reveal? Isis is here, and <a href="http://massively.joystiq.com/tag/hi-rez">Hi-Rez</a> has published a <a href="http://www.hirezstudios.com/smitegame/home/latest-news/view/smite-blog/2013/05/15/isis-goddess-of-magic-flies-onto-the-battlefield-">blog post</a> and a gameplay video heralding her arrival. The Goddess of Magic is a sceptre-wielding mage -- no surprise there -- who relies on her Funeral Rites passive ability and spiffy attacks like Wing Gust and Spirit Ball.<br />
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Hi-Rez has also tweaked <em>SMITE's</em> level system in the latest patch. God leveling earns you worshippers after every victory, which in turn translate to God Rank for a given avatar. The devs have also changed the old player level to something called Beta level. If you reach Beta level 30 prior to <em>SMITE's</em> official release, you'll get a free Ymir Cocadeamon skin. There's more info on all the changes at the <em>SMITE</em> website, and don't forget the Isis trailer after the cut.<br />
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[Thanks Don!]<p><a href="http://massively.joystiq.com/2013/05/15/hi-rez-reveals-smites-isis-the-goddess-of-magic/" rel="bookmark">Continue reading <em>Hi-Rez reveals SMITE's Isis, the Goddess of Magic</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/15/hi-rez-reveals-smites-isis-the-goddess-of-magic/">Hi-Rez reveals SMITE's Isis, the Goddess of Magic</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 15 May 2013 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/15/hi-rez-reveals-smites-isis-the-goddess-of-magic/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20570552/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/15/hi-rez-reveals-smites-isis-the-goddess-of-magic/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="http://www.hirezstudios.com/smitegame/home/latest-news/view/smite-blog/2013/05/15/isis-goddess-of-magic-flies-onto-the-battlefield-" target="_blank">Isis reveal</a><!--//--></li></ul></p>]]></description><category>f2p</category><category>free-to-play</category><category>goddess-of-magic</category><category>hi-rez</category><category>hi-rez-studios</category><category>isis</category><category>moba</category><category>multiplayer-online-battle-arena</category><category>Smite</category><category>smite-video</category><category>video</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 15 May 2013 14:30:00 EST</pubDate></item><item><title><![CDATA[Massively's DUST 514 launch impressions]]></title><link>http://massively.joystiq.com/2013/05/15/massivelys-dust-514-launch-impressions/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/15/massivelys-dust-514-launch-impressions/</guid><comments>http://massively.joystiq.com/2013/05/15/massivelys-dust-514-launch-impressions/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-On</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/first-impressions/" rel="tag">First Impressions</a>, <a href="http://massively.joystiq.com/category/dust-514/" rel="tag">DUST 514</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/15/massivelys-dust-514-launch-impressions"><img alt="DUST 514 - Dropship and merc troops" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/airsuperiority940.jpg" style="width: 530px; height: 298px;" /></a></div>
Playing <a href="http://www.eveonline.com"><em>EVE</em></a> on my couch is bizarre. I know, technically it's called <a href="http://www.dust514.com"><em>DUST 514</em></a>, but let's be serious. <em>DUST</em> is basically the beginnings of a massive <a href="http://massively.joystiq.com/category/eve-online"><em>EVE Online</em></a> expansion if you subscribe to the notion that <em>EVE</em> is a virtual world as opposed to merely a strategy game featuring internet spaceships and internet drama.<br />
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I've played <em>EVE</em> in some strange places prior to this. In an airport terminal, for example. On my toilet, even (yes, nature occasionally calls in the middle of a fleet fight and thank God for laptops). But <em>DUST</em> marks the first -- OK, <a href="http://massively.joystiq.com/2012/09/07/the-firing-line-dust-514-beta-impressions/">technically the second</a> -- time I've ever played in New Eden with a controller.<p><a href="http://massively.joystiq.com/2013/05/15/massivelys-dust-514-launch-impressions/" rel="bookmark">Continue reading <em>Massively's DUST 514 launch impressions</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/15/massivelys-dust-514-launch-impressions/">Massively's DUST 514 launch impressions</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 15 May 2013 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/15/massivelys-dust-514-launch-impressions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20566122/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/15/massivelys-dust-514-launch-impressions/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>ccp</category><category>ccp-games</category><category>console</category><category>consoles</category><category>dust</category><category>dust-514</category><category>dust-514-impressions</category><category>dust-514-review</category><category>dust-hands-on</category><category>dust-impressions</category><category>dust-review</category><category>eve</category><category>eve-online</category><category>featured</category><category>fps</category><category>internet-spaceships</category><category>mmofps</category><category>pc-master-race</category><category>playstation</category><category>playstation-3</category><category>ps3</category><category>sandbox</category><category>sci-fi</category><category>shooter</category><category>spreadsheets-online</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 15 May 2013 11:00:00 EST</pubDate></item><item><title><![CDATA[Star Citizen concept art shows off Orion III colony]]></title><link>http://massively.joystiq.com/2013/05/14/star-citizen-concept-art-shows-off-orion-iii-colony/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/14/star-citizen-concept-art-shows-off-orion-iii-colony/</guid><comments>http://massively.joystiq.com/2013/05/14/star-citizen-concept-art-shows-off-orion-iii-colony/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/crowdfunding/" rel="tag">Crowdfunding</a>, <a href="http://massively.joystiq.com/category/star-citizen/" rel="tag">Star Citizen</a>, <a href="http://massively.joystiq.com/category/buy-to-play/" rel="tag">Buy-to-Play</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/14/star-citizen-concept-art-shows-off-orion-iii-colony/"><img alt="Star Citizen - Armitage concept art" data-src-height="297" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/envarmitagedistantconceptfinal4kthumb.jpg" /></a></div>
This time of night I've only got one thing on my mind, and that's dinner. Seriously, the Massively graveyard shift makes my stomach rumble. Fortunately <a href="http://massively.joystiq.com/tag/cloud-imperium">Cloud Imperium</a> is here to fill it up with some sweet, sweet <a href="http://massively.joystiq.com/tag/star-citizen"><em>Star Citizen</em></a> concept art.<br />
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The main course is a trio of gorgeous images from the former colony world of <a href="http://robertsspaceindustries.com/armitage-concept-art/">Orion III</a>. Armitage, as the world was also called, was "the site of the farthest human colony from Earth... and one of the first targets of the Vanduul menace."<br />
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After you've dined on the establishing aerial artwork, it's time for dessert in the form of some early sketches for specific planetary locations. Feast your eyes at the official <em>Star Citizen</em> website.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/14/star-citizen-concept-art-shows-off-orion-iii-colony/">Star Citizen concept art shows off Orion III colony</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 14 May 2013 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/14/star-citizen-concept-art-shows-off-orion-iii-colony/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20568555/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/14/star-citizen-concept-art-shows-off-orion-iii-colony/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="http://robertsspaceindustries.com/armitage-concept-art/" target="_blank">Armitage art</a><!--//--></li></ul></p>]]></description><category>armitage</category><category>chris-roberts</category><category>cloud-imperium</category><category>cloud-imperium-games</category><category>crowdfunding</category><category>internet-spaceships</category><category>kickstarter</category><category>om-nom-nom</category><category>orion-iii</category><category>sandbox</category><category>sci-fi</category><category>spaceship</category><category>star-citizen</category><category>star-citizen-art</category><category>star-citizen-concept-art</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 14 May 2013 19:00:00 EST</pubDate></item><item><title><![CDATA[Sid Meier on mobile and the value of hardcore gamers]]></title><link>http://massively.joystiq.com/2013/05/14/sid-meier-on-mobile-and-the-value-of-hardcore-gamers/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/14/sid-meier-on-mobile-and-the-value-of-hardcore-gamers/</guid><comments>http://massively.joystiq.com/2013/05/14/sid-meier-on-mobile-and-the-value-of-hardcore-gamers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a></p><a href="http://massively.joystiq.com/2013/05/14/sid-meier-on-mobile-and-the-value-of-hardcore-gamers/"><img alt="Sid Meier on mobile and the value of hardcore gamers" data-src-height="199" data-src-width="225" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/sidmeiercropped.jpg" style="float: left; padding-right: 10px;" /></a>You know you're getting old when legendary PC developer <a href="http://massively.joystiq.com/tag/sid-meier">Sid Meier</a> gives interviews about his foray into mobile gaming. It's not as bad as it sounds, though, because the man behind the <em>Civilization</em> series tells <a href="http://www.gamesindustry.biz/articles/2013-05-13-sid-meier-we-must-not-forget-the-value-of-the-core-gamer">GamesIndustry.biz</a> that the core gaming audience is still driving the industry regardless of platform.<br />
<br />
"I think we've seen historically that the more casual gaming platforms and markets do have a kind of rise and fall pattern to them, whereas the hardcore gaming market, the serious gamers are much more stable, and they're going to be around for a long time and will keep playing games," Meier said.<br />
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Meier also ruminates on his approach to mobile free-to-play, which is basically the same try-the-demo-buy-the-full-game-if-you-like-it model that PC gaming has employed for decades. "It's not something like a constant stream of purchases every day, but it's more just unlocking the rest of the game and then you are done," he explained.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/14/sid-meier-on-mobile-and-the-value-of-hardcore-gamers/">Sid Meier on mobile and the value of hardcore gamers</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 14 May 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/14/sid-meier-on-mobile-and-the-value-of-hardcore-gamers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20568566/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/14/sid-meier-on-mobile-and-the-value-of-hardcore-gamers/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="http://www.gamesindustry.biz/articles/2013-05-13-sid-meier-we-must-not-forget-the-value-of-the-core-gamer" target="_blank">GamesIndustry.biz</a><!--//--></li></ul></p>]]></description><category>business-models</category><category>casual</category><category>f2p</category><category>free-to-play</category><category>game-industry</category><category>hardcore</category><category>hardcore-gamer</category><category>mmo-industry</category><category>mobile</category><category>sid-meier</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 14 May 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[Vostok gearing up for Survarium alpha invites]]></title><link>http://massively.joystiq.com/2013/05/14/vostok-gearing-up-for-survarium-alpha-invites/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/14/vostok-gearing-up-for-survarium-alpha-invites/</guid><comments>http://massively.joystiq.com/2013/05/14/vostok-gearing-up-for-survarium-alpha-invites/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/14/vostok-gearing-up-for-survarium-alpha-invites/"><img alt="Vostok gearing up for Survarium alpha invites" data-src-height="281" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/survarium-1368564298.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/vostok">Vostok's</a> <a href="http://massively.joystiq.com/tag/survarium"><em>Survarium</em></a>, a spiritual sequel to the <em>STALKER</em> series, is getting ready to send out alpha invites. A <a href="https://forum.survarium.com/en/viewtopic.php?f=14&amp;t=187">dev diary</a> posted yesterday on the game's official forums says that the first wave will welcome 1,000 testers into the post-apocalyptic MMO shooter's fold. Vostok says that of those 1,000 testers, no less than 200 of them will be stressing the game's servers around the clock.<br />
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The dev diary also outlines what testers can expect from the early stages of the project. The alpha, for example, is "team-based PvP combat mode only," and even this is necessarily scaled down in order to ensure that key components like shooting, movement, and synchronization are working properly.<br />
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You can register for the <em>Survarium</em> alpha at the game's official website.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/14/vostok-gearing-up-for-survarium-alpha-invites/">Vostok gearing up for Survarium alpha invites</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 14 May 2013 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/14/vostok-gearing-up-for-survarium-alpha-invites/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20568551/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/14/vostok-gearing-up-for-survarium-alpha-invites/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="https://forum.survarium.com/en/viewtopic.php?f=14&amp;t=187" target="_blank">Alpha diary</a><!--//--></li></ul></p>]]></description><category>mmo-shooter</category><category>post-apocalyptic</category><category>sci-fi</category><category>shooter</category><category>Survarium</category><category>survarium-alpha</category><category>vostok</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 14 May 2013 17:00:00 EST</pubDate></item><item><title><![CDATA[Roguelikes inspire EVE Online's revamped hacking minigame]]></title><link>http://massively.joystiq.com/2013/05/13/roguelikes-inspire-eve-onlines-revamped-hacking-minigame/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/13/roguelikes-inspire-eve-onlines-revamped-hacking-minigame/</guid><comments>http://massively.joystiq.com/2013/05/13/roguelikes-inspire-eve-onlines-revamped-hacking-minigame/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/13/roguelikes-inspire-eve-onlines-revamped-hacking-minigame/"><img alt="EVE Online hacking screen" data-src-height="262" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/hacking.jpg" /></a></div>
June 4th is coming up fast, and with it <a href="http://massively.joystiq.com/category/eve-online"><em>EVE Online's</em></a> new <a href="http://massively.joystiq.com/tag/odyssey"><em>Odyssey</em></a> expansion. The content drop will feature improved explorer pursuits, with particular emphasis on removing the "'sit and wait' aspect of exploration gameplay" in favor of "something interesting to do."<br />
<br />
In the case of today's <a href="http://community.eveonline.com/news/dev-blogs/hacking-in-odyssey/">dev blog</a>, the interesting thing to do is hacking, and <a href="http://massively.joystiq.com/tag/ccp">CCP</a> says that it drew inspiration from roguelikes for the new minigame's "procedurally generated levels, turn-based combat, and permadeath." You can read all about it on the official <em>EVE Online</em> website.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/13/roguelikes-inspire-eve-onlines-revamped-hacking-minigame/">Roguelikes inspire EVE Online's revamped hacking minigame</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 13 May 2013 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/13/roguelikes-inspire-eve-onlines-revamped-hacking-minigame/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20567089/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/13/roguelikes-inspire-eve-onlines-revamped-hacking-minigame/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="http://community.eveonline.com/news/dev-blogs/hacking-in-odyssey/" target="_blank">Hacking dev blog</a><!--//--></li></ul></p>]]></description><category>ccp</category><category>ccp-games</category><category>dev-blog</category><category>eve</category><category>eve-expansion</category><category>eve-hacking</category><category>eve-online</category><category>eve-online-odyssey</category><category>expansion</category><category>game-mechanics</category><category>hacking</category><category>internet-spaceships</category><category>minigames</category><category>odyssey</category><category>sandbox</category><category>sci-fi</category><category>spreadsheets-online</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 13 May 2013 17:30:00 EST</pubDate></item><item><title><![CDATA[Defiance 'TV tie-in' patch now live]]></title><link>http://massively.joystiq.com/2013/05/13/defiance-tv-tie-in-patch-now-live/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/13/defiance-tv-tie-in-patch-now-live/</guid><comments>http://massively.joystiq.com/2013/05/13/defiance-tv-tie-in-patch-now-live/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/defiance/" rel="tag">Defiance</a>, <a href="http://massively.joystiq.com/category/buy-to-play/" rel="tag">Buy-to-Play</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/13/defiance-tv-tie-in-patch-now-live/"><img alt="This is Rynn from Defiance" data-src-height="302" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/s01e010313.jpg" /></a></div>
I've been waiting a long time to type "transmedia synergy" in a news post again, and that day is finally here! Yes, <a href="http://massively.joystiq.com/category/defiance"><em>Defiance</em></a> has patched, says <a href="http://www.fpsgeneral.com/news/defiance/24235-defiance-tv-tie-in-missions-are-now-live-in-patch">FPS General</a>, and the update is known unofficially as the TV tie-in patch. And you what that means, folks. Say it with me.<br />
<br />
Traaaaaansmedia syyyyyyyyyynergy!<br />
<br />
The content centers on an Irathient named Rynn who crosses over from TV show to MMO according to producer <a href="http://massively.joystiq.com/tag/nathan-richardsson">Nathan Richardsson's</a> latest <a href="http://community.defiance.com/en/2013/05/09/you-just-keep-coming-back-for-more-but-now-what-lets-talk-potential/">dev letter</a>. Players should seek out lawman Jon Cooper and complete the new Episode mission called The Vagabond to reveal Rynn's motives and "unlock more missions and rewards."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/13/defiance-tv-tie-in-patch-now-live/">Defiance 'TV tie-in' patch now live</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 13 May 2013 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/13/defiance-tv-tie-in-patch-now-live/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20567175/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/13/defiance-tv-tie-in-patch-now-live/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="http://www.fpsgeneral.com/news/defiance/24235-defiance-tv-tie-in-missions-are-now-live-in-patch" target="_blank">FPS General</a><!--//--></li></ul></p>]]></description><category>ark</category><category>ark-hunter</category><category>arkfall</category><category>defiance</category><category>defiance-tv-patch</category><category>mmo-shooter</category><category>pvp</category><category>rynn</category><category>sci-fi</category><category>shooter</category><category>syfy</category><category>third-person-shooter</category><category>tps</category><category>transmedia-synergy</category><category>trion</category><category>trion-worlds</category><category>tv</category><category>tv-patch</category><category>xbox</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 13 May 2013 17:00:00 EST</pubDate></item><item><title><![CDATA[Legacy of Romulus adding warp cores to Star Trek Online ships]]></title><link>http://massively.joystiq.com/2013/05/13/legacy-of-romulus-adding-warp-cores-to-star-trek-online-ships/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/13/legacy-of-romulus-adding-warp-cores-to-star-trek-online-ships/</guid><comments>http://massively.joystiq.com/2013/05/13/legacy-of-romulus-adding-warp-cores-to-star-trek-online-ships/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/13/legacy-of-romulus-adding-warp-cores-to-star-trek-online-ships/"><img alt="Star Trek Online - This is some sort of warp core" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/14bf2a46a9c73092b9bfd756ce8ad7fb1368467249.jpg" /></a></div>
So, warp cores. Warp cores are a thing in Star Trek, but up until very recently they haven't been much of a thing in <a href="http://massively.joystiq.com/category/star-trek-online"><em>Star Trek Online</em></a>. The upcoming <a href="http://massively.joystiq.com/tag/legacy-of-romulus"><em>Legacy of Romulus</em></a> expansion will change that by adding cores to every ship in the game, according to the latest <em>STO</em> dev blog.<br />
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Systems designer Jeff "<a href="http://massively.joystiq.com/tag/jeff-hamilton">AdjudicatorHawk</a>" Hamilton pens the diary, and in it he talks about <a href="http://massively.joystiq.com/tag/cryptic">Cryptic's</a> desire to alter the feel of <em>STO's</em> space combat ever so slightly while simultaneously providing captains with new tools for both exploration and conquest. If you're fond of space combat the way it is, though, don't worry. Hamilton says that the new warp core mechanics can be "largely ignored at little cost" if you prefer.<br />
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Either way, you'll probably want to read up on all the little details at the <em>STO</em> website.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/13/legacy-of-romulus-adding-warp-cores-to-star-trek-online-ships/">Legacy of Romulus adding warp cores to Star Trek Online ships</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 13 May 2013 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/13/legacy-of-romulus-adding-warp-cores-to-star-trek-online-ships/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20567090/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/13/legacy-of-romulus-adding-warp-cores-to-star-trek-online-ships/#comments" title="View reader comments on this entry">Comments</a><p><ul><li>Source: <a href="http://sto.perfectworld.com/blog/?p=885461" target="_blank">Warp core dev blog</a><!--//--></li></ul></p>]]></description><category>cryptic</category><category>cryptic-studios</category><category>f2p</category><category>free-to-play</category><category>jeff-hamilton</category><category>legacy-of-romulus</category><category>maximum-warp</category><category>perfect-world</category><category>perfect-world-entertainment</category><category>pwe</category><category>sci-fi</category><category>star-trek</category><category>star-trek-mmo</category><category>star-trek-online</category><category>sto</category><category>warp</category><category>warp-cores</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 13 May 2013 16:00:00 EST</pubDate></item><item><title><![CDATA[Leaderboard: Who's your favorite MMO music composer?]]></title><link>http://massively.joystiq.com/2013/05/13/leaderboard-whos-your-favorite-mmo-music-composer/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/13/leaderboard-whos-your-favorite-mmo-music-composer/</guid><comments>http://massively.joystiq.com/2013/05/13/leaderboard-whos-your-favorite-mmo-music-composer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/leaderboard/" rel="tag">Leaderboard</a>, <a href="http://massively.joystiq.com/category/music/" rel="tag">Music</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2013/05/13/leaderboard-whos-your-favorite-mmo-music-composer/"><img alt="Knut Haugen is the best, and if you don't agree with me then YOU ARE WRONG!" data-src-height="292" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/aocmusic.jpg" /></a></div>
I've got MMO music on the brain today, and with apologies to our <a href="http://massively.joystiq.com/category/jukebox-heroes/">dedicated music column</a>, I'm going to devote this episode of Leaderboard to some of my favorite massively multiplayer composers. If you're not already aware, video game music has ceased to be cheesy, synth-dominated midi riffs and now sounds as good, if not better, than many of the orchestral marches composed for epic films and television.<br />
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With all that said, let's keep it simple. Who's your favorite MMO music composer? Vote after the cut!<p><a href="http://massively.joystiq.com/2013/05/13/leaderboard-whos-your-favorite-mmo-music-composer/" rel="bookmark">Continue reading <em>Leaderboard: Who's your favorite MMO music composer?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/13/leaderboard-whos-your-favorite-mmo-music-composer/">Leaderboard: Who's your favorite MMO music composer?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 13 May 2013 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/13/leaderboard-whos-your-favorite-mmo-music-composer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20566116/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/13/leaderboard-whos-your-favorite-mmo-music-composer/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>battle-royal</category><category>composers</category><category>leaderboard</category><category>mmo-music</category><category>mmo-soundtracks</category><category>music</category><category>one-on-one</category><category>one-vs-one</category><category>opinion</category><category>poll</category><category>polls</category><category>soundtrack</category><category>versus</category><category>vote</category><category>votes</category><category>voting</category><category>vs</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 13 May 2013 12:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Have you ever been sidetracked by game music?]]></title><link>http://massively.joystiq.com/2013/05/13/the-daily-grind-have-you-ever-been-sidetracked-by-game-music/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/05/13/the-daily-grind-have-you-ever-been-sidetracked-by-game-music/</guid><comments>http://massively.joystiq.com/2013/05/13/the-daily-grind-have-you-ever-been-sidetracked-by-game-music/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/music/" rel="tag">Music</a></p><a href="http://massively.joystiq.com/2013/05/13/the-daily-grind-have-you-ever-been-sidetracked-by-game-music/"><img alt="Star Wars: The Old Republic - Shooting first" data-src-height="261" data-src-width="225" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/05/jefsagent.jpg" style="float: left; padding-right: 10px;" /></a>You know what sucks? Hearing a cool piece of game music and having no idea what it's called or where to hear it again, that's what. I mean, it sucks in a first-world-problems sort of way, but still.<br />
<br />
It happened to me over the weekend as I was playing <a href="http://massively.joystiq.com/category/star-wars-the-old-republic"><em>Star Wars: The Old Republic</em></a>. My Imperial Agent was toodling along, doing the nefarious things that Imperial Agents do, when the most dastardly fanfare I've heard this side of the <a href="http://www.youtube.com/watch?v=-bzWSJG93P8">Imperial March</a> came blaring out of my speakers.<br />
<br />
It was glorious.<br />
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Naturally, I haven't heard the phantom track since, even after much fumbling about trying to recreate the in-game circumstances during which it originally played. I even turned to the soundtrack CD that came with the collector's edition that's been gathering dust in my closet since 2011. It wasn't on there, of course, since soundtrack producers have some unwritten rule about leaving off half the soundtrack (and jumbling the tracks they deign to include) when they make an album. I've also been unable to find the track on YouTube's extensive <em>SWTOR</em> soundtrack playlists.<br />
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So, what say you, Massively readers? Has a piece of game music ever derailed a play session? Which one?<br />
<br />
 <img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/05/13/the-daily-grind-have-you-ever-been-sidetracked-by-game-music/">The Daily Grind: Have you ever been sidetracked by game music?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 13 May 2013 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/05/13/the-daily-grind-have-you-ever-been-sidetracked-by-game-music/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20566113/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/05/13/the-daily-grind-have-you-ever-been-sidetracked-by-game-music/#comments" title="View reader comments on this entry">Comments</a><p><ul></ul></p>]]></description><category>bioware</category><category>daily-grind</category><category>ea</category><category>electronic-arts</category><category>f2p</category><category>first-world-problems</category><category>free-to-play</category><category>lucasarts</category><category>mmo-soundtrack</category><category>opinion</category><category>sci-fi</category><category>soundtrack</category><category>star-wars</category><category>star-wars-the-old-republic</category><category>swtor</category><category>swtor-soundtrack</category><category>tdg</category><category>the-daily-grind</category><category>the-old-republic</category><category>tor</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 13 May 2013 08:00:00 EST</pubDate></item></channel></rss>